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+/*
+ Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file
+
+ This file is part of 0MQ.
+
+ 0MQ is free software; you can redistribute it and/or modify it under
+ the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ 0MQ is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "testutil.hpp"
+
+#if defined (ZMQ_HAVE_WINDOWS)
+# include <winsock2.h>
+# include <stdexcept>
+#else
+# include <sys/socket.h>
+# include <netinet/in.h>
+# include <unistd.h>
+#endif
+
+#if defined (ZMQ_HAVE_WINDOWS)
+
+void initialise_network()
+{
+ WSADATA info;
+ if (WSAStartup(MAKEWORD(2,0), &info) != 0)
+ {
+ throw std::runtime_error("Could not start WSA");
+ }
+}
+
+int close(int fd)
+{
+ return closesocket(fd);
+}
+
+#else
+
+void initialise_network()
+{
+}
+
+#endif
+
+// This test case stresses the system to shake out known configuration
+// problems. We're not using libzmq here but direct system calls. Note
+// that code may need wrapping to be properly portable.
+
+int main (void)
+{
+ initialise_network();
+
+ // Check that we can create 1,000 sockets
+ int handle [1000];
+ int count;
+ for (count = 0; count < 1000; count++) {
+ handle [count] = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (handle [count] == -1) {
+ printf ("W: Only able to create %d sockets on this box\n", count);
+ printf ("I: Tune your system to increase maximum allowed file handles\n");
+#if defined (ZMQ_HAVE_OSX)
+ printf ("I: On OS/X, run 'ulimit -n 1200' in bash");
+#elif defined (ZMQ_HAVE_LINUX)
+ printf ("I: On Linux, run 'ulimit -n 1200' in bash");
+#endif
+ return -1;
+ }
+ }
+ // Release the socket handles
+ while (count)
+ close (handle [count--]);
+}