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+/*
+ Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file
+
+ This file is part of 0MQ.
+
+ 0MQ is free software; you can redistribute it and/or modify it under
+ the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ 0MQ is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__
+#define __ZMQ_SESSION_BASE_HPP_INCLUDED__
+
+#include <string>
+#include <stdarg.h>
+
+#include "own.hpp"
+#include "io_object.hpp"
+#include "pipe.hpp"
+#include "socket_base.hpp"
+
+namespace zmq
+{
+
+ class pipe_t;
+ class io_thread_t;
+ class socket_base_t;
+ struct i_engine;
+ struct address_t;
+
+ class session_base_t :
+ public own_t,
+ public io_object_t,
+ public i_pipe_events
+ {
+ public:
+
+ // Create a session of the particular type.
+ static session_base_t *create (zmq::io_thread_t *io_thread_,
+ bool connect_, zmq::socket_base_t *socket_,
+ const options_t &options_, const address_t *addr_);
+
+ // To be used once only, when creating the session.
+ void attach_pipe (zmq::pipe_t *pipe_);
+
+ // Following functions are the interface exposed towards the engine.
+ virtual void reset ();
+ void flush ();
+ void detach ();
+
+ // i_pipe_events interface implementation.
+ void read_activated (zmq::pipe_t *pipe_);
+ void write_activated (zmq::pipe_t *pipe_);
+ void hiccuped (zmq::pipe_t *pipe_);
+ void pipe_terminated (zmq::pipe_t *pipe_);
+
+ // Delivers a message. Returns 0 if successful; -1 otherwise.
+ // The function takes ownership of the message.
+ int push_msg (msg_t *msg_);
+
+ int zap_connect ();
+
+ // Fetches a message. Returns 0 if successful; -1 otherwise.
+ // The caller is responsible for freeing the message when no
+ // longer used.
+ int pull_msg (msg_t *msg_);
+
+ // Receives message from ZAP socket.
+ // Returns 0 on success; -1 otherwise.
+ // The caller is responsible for freeing the message.
+ int read_zap_msg (msg_t *msg_);
+
+ // Sends message to ZAP socket.
+ // Returns 0 on success; -1 otherwise.
+ // The function takes ownership of the message.
+ int write_zap_msg (msg_t *msg_);
+
+ socket_base_t *get_socket ();
+
+ protected:
+
+ session_base_t (zmq::io_thread_t *io_thread_, bool connect_,
+ zmq::socket_base_t *socket_, const options_t &options_,
+ const address_t *addr_);
+ virtual ~session_base_t ();
+
+ private:
+
+ void start_connecting (bool wait_);
+
+ void detached ();
+
+ // Handlers for incoming commands.
+ void process_plug ();
+ void process_attach (zmq::i_engine *engine_);
+ void process_term (int linger_);
+
+ // i_poll_events handlers.
+ void timer_event (int id_);
+
+ // Remove any half processed messages. Flush unflushed messages.
+ // Call this function when engine disconnect to get rid of leftovers.
+ void clean_pipes ();
+
+ // Call this function to move on with the delayed process_term.
+ void proceed_with_term ();
+
+ // If true, this session (re)connects to the peer. Otherwise, it's
+ // a transient session created by the listener.
+ bool connect;
+
+ // Pipe connecting the session to its socket.
+ zmq::pipe_t *pipe;
+
+ // Pipe used to exchange messages with ZAP socket.
+ zmq::pipe_t *zap_pipe;
+
+ // This set is added to with pipes we are disconnecting, but haven't yet completed
+ std::set <pipe_t *> terminating_pipes;
+
+ // This flag is true if the remainder of the message being processed
+ // is still in the in pipe.
+ bool incomplete_in;
+
+ // True if termination have been suspended to push the pending
+ // messages to the network.
+ bool pending;
+
+ // The protocol I/O engine connected to the session.
+ zmq::i_engine *engine;
+
+ // The socket the session belongs to.
+ zmq::socket_base_t *socket;
+
+ // I/O thread the session is living in. It will be used to plug in
+ // the engines into the same thread.
+ zmq::io_thread_t *io_thread;
+
+ // ID of the linger timer
+ enum {linger_timer_id = 0x20};
+
+ // True is linger timer is running.
+ bool has_linger_timer;
+
+ // Protocol and address to use when connecting.
+ const address_t *addr;
+
+ session_base_t (const session_base_t&);
+ const session_base_t &operator = (const session_base_t&);
+ };
+
+}
+
+#endif