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-rw-r--r--src/rowset.c200
1 files changed, 143 insertions, 57 deletions
diff --git a/src/rowset.c b/src/rowset.c
index d84bb93..58c18b7 100644
--- a/src/rowset.c
+++ b/src/rowset.c
@@ -76,6 +76,11 @@
/*
** Each entry in a RowSet is an instance of the following object.
+**
+** This same object is reused to store a linked list of trees of RowSetEntry
+** objects. In that alternative use, pRight points to the next entry
+** in the list, pLeft points to the tree, and v is unused. The
+** RowSet.pForest value points to the head of this forest list.
*/
struct RowSetEntry {
i64 v; /* ROWID value for this entry */
@@ -105,13 +110,19 @@ struct RowSet {
struct RowSetEntry *pEntry; /* List of entries using pRight */
struct RowSetEntry *pLast; /* Last entry on the pEntry list */
struct RowSetEntry *pFresh; /* Source of new entry objects */
- struct RowSetEntry *pTree; /* Binary tree of entries */
+ struct RowSetEntry *pForest; /* List of binary trees of entries */
u16 nFresh; /* Number of objects on pFresh */
- u8 isSorted; /* True if pEntry is sorted */
+ u8 rsFlags; /* Various flags */
u8 iBatch; /* Current insert batch */
};
/*
+** Allowed values for RowSet.rsFlags
+*/
+#define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */
+#define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
+
+/*
** Turn bulk memory into a RowSet object. N bytes of memory
** are available at pSpace. The db pointer is used as a memory context
** for any subsequent allocations that need to occur.
@@ -131,10 +142,10 @@ RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
p->db = db;
p->pEntry = 0;
p->pLast = 0;
- p->pTree = 0;
+ p->pForest = 0;
p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
- p->isSorted = 1;
+ p->rsFlags = ROWSET_SORTED;
p->iBatch = 0;
return p;
}
@@ -154,43 +165,59 @@ void sqlite3RowSetClear(RowSet *p){
p->nFresh = 0;
p->pEntry = 0;
p->pLast = 0;
- p->pTree = 0;
- p->isSorted = 1;
+ p->pForest = 0;
+ p->rsFlags = ROWSET_SORTED;
}
/*
-** Insert a new value into a RowSet.
+** Allocate a new RowSetEntry object that is associated with the
+** given RowSet. Return a pointer to the new and completely uninitialized
+** objected.
**
-** The mallocFailed flag of the database connection is set if a
-** memory allocation fails.
+** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
+** routine returns NULL.
*/
-void sqlite3RowSetInsert(RowSet *p, i64 rowid){
- struct RowSetEntry *pEntry; /* The new entry */
- struct RowSetEntry *pLast; /* The last prior entry */
+static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){
assert( p!=0 );
if( p->nFresh==0 ){
struct RowSetChunk *pNew;
pNew = sqlite3DbMallocRaw(p->db, sizeof(*pNew));
if( pNew==0 ){
- return;
+ return 0;
}
pNew->pNextChunk = p->pChunk;
p->pChunk = pNew;
p->pFresh = pNew->aEntry;
p->nFresh = ROWSET_ENTRY_PER_CHUNK;
}
- pEntry = p->pFresh++;
p->nFresh--;
+ return p->pFresh++;
+}
+
+/*
+** Insert a new value into a RowSet.
+**
+** The mallocFailed flag of the database connection is set if a
+** memory allocation fails.
+*/
+void sqlite3RowSetInsert(RowSet *p, i64 rowid){
+ struct RowSetEntry *pEntry; /* The new entry */
+ struct RowSetEntry *pLast; /* The last prior entry */
+
+ /* This routine is never called after sqlite3RowSetNext() */
+ assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
+
+ pEntry = rowSetEntryAlloc(p);
+ if( pEntry==0 ) return;
pEntry->v = rowid;
pEntry->pRight = 0;
pLast = p->pLast;
if( pLast ){
- if( p->isSorted && rowid<=pLast->v ){
- p->isSorted = 0;
+ if( (p->rsFlags & ROWSET_SORTED)!=0 && rowid<=pLast->v ){
+ p->rsFlags &= ~ROWSET_SORTED;
}
pLast->pRight = pEntry;
}else{
- assert( p->pEntry==0 ); /* Fires if INSERT after SMALLEST */
p->pEntry = pEntry;
}
p->pLast = pEntry;
@@ -202,7 +229,7 @@ void sqlite3RowSetInsert(RowSet *p, i64 rowid){
** The input lists are connected via pRight pointers and are
** assumed to each already be in sorted order.
*/
-static struct RowSetEntry *rowSetMerge(
+static struct RowSetEntry *rowSetEntryMerge(
struct RowSetEntry *pA, /* First sorted list to be merged */
struct RowSetEntry *pB /* Second sorted list to be merged */
){
@@ -236,32 +263,29 @@ static struct RowSetEntry *rowSetMerge(
}
/*
-** Sort all elements on the pEntry list of the RowSet into ascending order.
+** Sort all elements on the list of RowSetEntry objects into order of
+** increasing v.
*/
-static void rowSetSort(RowSet *p){
+static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){
unsigned int i;
- struct RowSetEntry *pEntry;
- struct RowSetEntry *aBucket[40];
+ struct RowSetEntry *pNext, *aBucket[40];
- assert( p->isSorted==0 );
memset(aBucket, 0, sizeof(aBucket));
- while( p->pEntry ){
- pEntry = p->pEntry;
- p->pEntry = pEntry->pRight;
- pEntry->pRight = 0;
+ while( pIn ){
+ pNext = pIn->pRight;
+ pIn->pRight = 0;
for(i=0; aBucket[i]; i++){
- pEntry = rowSetMerge(aBucket[i], pEntry);
+ pIn = rowSetEntryMerge(aBucket[i], pIn);
aBucket[i] = 0;
}
- aBucket[i] = pEntry;
+ aBucket[i] = pIn;
+ pIn = pNext;
}
- pEntry = 0;
+ pIn = 0;
for(i=0; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){
- pEntry = rowSetMerge(pEntry, aBucket[i]);
+ pIn = rowSetEntryMerge(pIn, aBucket[i]);
}
- p->pEntry = pEntry;
- p->pLast = 0;
- p->isSorted = 1;
+ return pIn;
}
@@ -355,20 +379,37 @@ static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){
}
/*
-** Convert the list in p->pEntry into a sorted list if it is not
-** sorted already. If there is a binary tree on p->pTree, then
-** convert it into a list too and merge it into the p->pEntry list.
+** Take all the entries on p->pEntry and on the trees in p->pForest and
+** sort them all together into one big ordered list on p->pEntry.
+**
+** This routine should only be called once in the life of a RowSet.
*/
static void rowSetToList(RowSet *p){
- if( !p->isSorted ){
- rowSetSort(p);
+
+ /* This routine is called only once */
+ assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
+
+ if( (p->rsFlags & ROWSET_SORTED)==0 ){
+ p->pEntry = rowSetEntrySort(p->pEntry);
}
- if( p->pTree ){
- struct RowSetEntry *pHead, *pTail;
- rowSetTreeToList(p->pTree, &pHead, &pTail);
- p->pTree = 0;
- p->pEntry = rowSetMerge(p->pEntry, pHead);
+
+ /* While this module could theoretically support it, sqlite3RowSetNext()
+ ** is never called after sqlite3RowSetText() for the same RowSet. So
+ ** there is never a forest to deal with. Should this change, simply
+ ** remove the assert() and the #if 0. */
+ assert( p->pForest==0 );
+#if 0
+ while( p->pForest ){
+ struct RowSetEntry *pTree = p->pForest->pLeft;
+ if( pTree ){
+ struct RowSetEntry *pHead, *pTail;
+ rowSetTreeToList(pTree, &pHead, &pTail);
+ p->pEntry = rowSetEntryMerge(p->pEntry, pHead);
+ }
+ p->pForest = p->pForest->pRight;
}
+#endif
+ p->rsFlags |= ROWSET_NEXT; /* Verify this routine is never called again */
}
/*
@@ -380,7 +421,12 @@ static void rowSetToList(RowSet *p){
** routine may not be called again.
*/
int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
- rowSetToList(p);
+ assert( p!=0 );
+
+ /* Merge the forest into a single sorted list on first call */
+ if( (p->rsFlags & ROWSET_NEXT)==0 ) rowSetToList(p);
+
+ /* Return the next entry on the list */
if( p->pEntry ){
*pRowid = p->pEntry->v;
p->pEntry = p->pEntry->pRight;
@@ -396,26 +442,66 @@ int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
/*
** Check to see if element iRowid was inserted into the the rowset as
** part of any insert batch prior to iBatch. Return 1 or 0.
+**
+** If this is the first test of a new batch and if there exist entires
+** on pRowSet->pEntry, then sort those entires into the forest at
+** pRowSet->pForest so that they can be tested.
*/
int sqlite3RowSetTest(RowSet *pRowSet, u8 iBatch, sqlite3_int64 iRowid){
- struct RowSetEntry *p;
+ struct RowSetEntry *p, *pTree;
+
+ /* This routine is never called after sqlite3RowSetNext() */
+ assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );
+
+ /* Sort entries into the forest on the first test of a new batch
+ */
if( iBatch!=pRowSet->iBatch ){
- if( pRowSet->pEntry ){
- rowSetToList(pRowSet);
- pRowSet->pTree = rowSetListToTree(pRowSet->pEntry);
+ p = pRowSet->pEntry;
+ if( p ){
+ struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
+ if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){
+ p = rowSetEntrySort(p);
+ }
+ for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
+ ppPrevTree = &pTree->pRight;
+ if( pTree->pLeft==0 ){
+ pTree->pLeft = rowSetListToTree(p);
+ break;
+ }else{
+ struct RowSetEntry *pAux, *pTail;
+ rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
+ pTree->pLeft = 0;
+ p = rowSetEntryMerge(pAux, p);
+ }
+ }
+ if( pTree==0 ){
+ *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
+ if( pTree ){
+ pTree->v = 0;
+ pTree->pRight = 0;
+ pTree->pLeft = rowSetListToTree(p);
+ }
+ }
pRowSet->pEntry = 0;
pRowSet->pLast = 0;
+ pRowSet->rsFlags |= ROWSET_SORTED;
}
pRowSet->iBatch = iBatch;
}
- p = pRowSet->pTree;
- while( p ){
- if( p->v<iRowid ){
- p = p->pRight;
- }else if( p->v>iRowid ){
- p = p->pLeft;
- }else{
- return 1;
+
+ /* Test to see if the iRowid value appears anywhere in the forest.
+ ** Return 1 if it does and 0 if not.
+ */
+ for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
+ p = pTree->pLeft;
+ while( p ){
+ if( p->v<iRowid ){
+ p = p->pRight;
+ }else if( p->v>iRowid ){
+ p = p->pLeft;
+ }else{
+ return 1;
+ }
}
}
return 0;