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+/*
+** 2013 November 25
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+******************************************************************************
+**
+** This file contains code that is specific to Windows.
+*/
+#ifndef _OS_WIN_H_
+#define _OS_WIN_H_
+
+/*
+** Include the primary Windows SDK header file.
+*/
+#include "windows.h"
+
+#ifdef __CYGWIN__
+# include <sys/cygwin.h>
+# include <errno.h> /* amalgamator: dontcache */
+#endif
+
+/*
+** Determine if we are dealing with Windows NT.
+**
+** We ought to be able to determine if we are compiling for Windows 9x or
+** Windows NT using the _WIN32_WINNT macro as follows:
+**
+** #if defined(_WIN32_WINNT)
+** # define SQLITE_OS_WINNT 1
+** #else
+** # define SQLITE_OS_WINNT 0
+** #endif
+**
+** However, Visual Studio 2005 does not set _WIN32_WINNT by default, as
+** it ought to, so the above test does not work. We'll just assume that
+** everything is Windows NT unless the programmer explicitly says otherwise
+** by setting SQLITE_OS_WINNT to 0.
+*/
+#if SQLITE_OS_WIN && !defined(SQLITE_OS_WINNT)
+# define SQLITE_OS_WINNT 1
+#endif
+
+/*
+** Determine if we are dealing with Windows CE - which has a much reduced
+** API.
+*/
+#if defined(_WIN32_WCE)
+# define SQLITE_OS_WINCE 1
+#else
+# define SQLITE_OS_WINCE 0
+#endif
+
+/*
+** Determine if we are dealing with WinRT, which provides only a subset of
+** the full Win32 API.
+*/
+#if !defined(SQLITE_OS_WINRT)
+# define SQLITE_OS_WINRT 0
+#endif
+
+#endif /* _OS_WIN_H_ */