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+/*
+** 2008 June 13
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+**
+** This file contains definitions of global variables and contants.
+*/
+#include "sqliteInt.h"
+
+/* An array to map all upper-case characters into their corresponding
+** lower-case character.
+**
+** SQLite only considers US-ASCII (or EBCDIC) characters. We do not
+** handle case conversions for the UTF character set since the tables
+** involved are nearly as big or bigger than SQLite itself.
+*/
+const unsigned char sqlite3UpperToLower[] = {
+#ifdef SQLITE_ASCII
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103,
+ 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,
+ 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107,
+ 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,
+ 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
+ 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,
+ 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,
+ 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,
+ 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,
+ 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,
+ 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
+ 252,253,254,255
+#endif
+#ifdef SQLITE_EBCDIC
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 0x */
+ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 1x */
+ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 2x */
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 3x */
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 4x */
+ 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 5x */
+ 96, 97, 66, 67, 68, 69, 70, 71, 72, 73,106,107,108,109,110,111, /* 6x */
+ 112, 81, 82, 83, 84, 85, 86, 87, 88, 89,122,123,124,125,126,127, /* 7x */
+ 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 8x */
+ 144,145,146,147,148,149,150,151,152,153,154,155,156,157,156,159, /* 9x */
+ 160,161,162,163,164,165,166,167,168,169,170,171,140,141,142,175, /* Ax */
+ 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, /* Bx */
+ 192,129,130,131,132,133,134,135,136,137,202,203,204,205,206,207, /* Cx */
+ 208,145,146,147,148,149,150,151,152,153,218,219,220,221,222,223, /* Dx */
+ 224,225,162,163,164,165,166,167,168,169,232,203,204,205,206,207, /* Ex */
+ 239,240,241,242,243,244,245,246,247,248,249,219,220,221,222,255, /* Fx */
+#endif
+};
+
+/*
+** The following 256 byte lookup table is used to support SQLites built-in
+** equivalents to the following standard library functions:
+**
+** isspace() 0x01
+** isalpha() 0x02
+** isdigit() 0x04
+** isalnum() 0x06
+** isxdigit() 0x08
+** toupper() 0x20
+** SQLite identifier character 0x40
+**
+** Bit 0x20 is set if the mapped character requires translation to upper
+** case. i.e. if the character is a lower-case ASCII character.
+** If x is a lower-case ASCII character, then its upper-case equivalent
+** is (x - 0x20). Therefore toupper() can be implemented as:
+**
+** (x & ~(map[x]&0x20))
+**
+** Standard function tolower() is implemented using the sqlite3UpperToLower[]
+** array. tolower() is used more often than toupper() by SQLite.
+**
+** Bit 0x40 is set if the character non-alphanumeric and can be used in an
+** SQLite identifier. Identifiers are alphanumerics, "_", "$", and any
+** non-ASCII UTF character. Hence the test for whether or not a character is
+** part of an identifier is 0x46.
+**
+** SQLite's versions are identical to the standard versions assuming a
+** locale of "C". They are implemented as macros in sqliteInt.h.
+*/
+#ifdef SQLITE_ASCII
+const unsigned char sqlite3CtypeMap[256] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */
+ 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */
+ 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, /* 20..27 !"#$%&' */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */
+ 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, /* 30..37 01234567 */
+ 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */
+
+ 0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */
+ 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */
+ 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */
+ 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, /* 58..5f XYZ[\]^_ */
+ 0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */
+ 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */
+
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 80..87 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 88..8f ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 90..97 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 98..9f ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a0..a7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a8..af ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b0..b7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b8..bf ........ */
+
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c0..c7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c8..cf ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d0..d7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d8..df ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e0..e7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e8..ef ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* f0..f7 ........ */
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 /* f8..ff ........ */
+};
+#endif
+
+#ifndef SQLITE_USE_URI
+# define SQLITE_USE_URI 0
+#endif
+
+/*
+** The following singleton contains the global configuration for
+** the SQLite library.
+*/
+SQLITE_WSD struct Sqlite3Config sqlite3Config = {
+ SQLITE_DEFAULT_MEMSTATUS, /* bMemstat */
+ 1, /* bCoreMutex */
+ SQLITE_THREADSAFE==1, /* bFullMutex */
+ SQLITE_USE_URI, /* bOpenUri */
+ 0x7ffffffe, /* mxStrlen */
+ 128, /* szLookaside */
+ 500, /* nLookaside */
+ {0,0,0,0,0,0,0,0}, /* m */
+ {0,0,0,0,0,0,0,0,0}, /* mutex */
+ {0,0,0,0,0,0,0,0,0,0,0}, /* pcache */
+ (void*)0, /* pHeap */
+ 0, /* nHeap */
+ 0, 0, /* mnHeap, mxHeap */
+ (void*)0, /* pScratch */
+ 0, /* szScratch */
+ 0, /* nScratch */
+ (void*)0, /* pPage */
+ 0, /* szPage */
+ 0, /* nPage */
+ 0, /* mxParserStack */
+ 0, /* sharedCacheEnabled */
+ /* All the rest should always be initialized to zero */
+ 0, /* isInit */
+ 0, /* inProgress */
+ 0, /* isMutexInit */
+ 0, /* isMallocInit */
+ 0, /* isPCacheInit */
+ 0, /* pInitMutex */
+ 0, /* nRefInitMutex */
+ 0, /* xLog */
+ 0, /* pLogArg */
+ 0, /* bLocaltimeFault */
+};
+
+
+/*
+** Hash table for global functions - functions common to all
+** database connections. After initialization, this table is
+** read-only.
+*/
+SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;
+
+/*
+** Constant tokens for values 0 and 1.
+*/
+const Token sqlite3IntTokens[] = {
+ { "0", 1 },
+ { "1", 1 }
+};
+
+
+/*
+** The value of the "pending" byte must be 0x40000000 (1 byte past the
+** 1-gibabyte boundary) in a compatible database. SQLite never uses
+** the database page that contains the pending byte. It never attempts
+** to read or write that page. The pending byte page is set assign
+** for use by the VFS layers as space for managing file locks.
+**
+** During testing, it is often desirable to move the pending byte to
+** a different position in the file. This allows code that has to
+** deal with the pending byte to run on files that are much smaller
+** than 1 GiB. The sqlite3_test_control() interface can be used to
+** move the pending byte.
+**
+** IMPORTANT: Changing the pending byte to any value other than
+** 0x40000000 results in an incompatible database file format!
+** Changing the pending byte during operating results in undefined
+** and dileterious behavior.
+*/
+#ifndef SQLITE_OMIT_WSD
+int sqlite3PendingByte = 0x40000000;
+#endif
+
+#include "opcodes.h"
+/*
+** Properties of opcodes. The OPFLG_INITIALIZER macro is
+** created by mkopcodeh.awk during compilation. Data is obtained
+** from the comments following the "case OP_xxxx:" statements in
+** the vdbe.c file.
+*/
+const unsigned char sqlite3OpcodeProperty[] = OPFLG_INITIALIZER;