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authorHans-Christoph Steiner <hans@eds.org>2012-03-30 20:42:12 -0400
committerHans-Christoph Steiner <hans@eds.org>2012-03-30 20:42:12 -0400
commit7bb481fda9ecb134804b49c2ce77ca28f7eea583 (patch)
tree31b520b9914d3e2453968abe375f2c102772c3dc /src/hash.h
Imported Upstream version 2.0.3
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+/*
+** 2001 September 22
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+** This is the header file for the generic hash-table implemenation
+** used in SQLite.
+*/
+#ifndef _SQLITE_HASH_H_
+#define _SQLITE_HASH_H_
+
+/* Forward declarations of structures. */
+typedef struct Hash Hash;
+typedef struct HashElem HashElem;
+
+/* A complete hash table is an instance of the following structure.
+** The internals of this structure are intended to be opaque -- client
+** code should not attempt to access or modify the fields of this structure
+** directly. Change this structure only by using the routines below.
+** However, some of the "procedures" and "functions" for modifying and
+** accessing this structure are really macros, so we can't really make
+** this structure opaque.
+**
+** All elements of the hash table are on a single doubly-linked list.
+** Hash.first points to the head of this list.
+**
+** There are Hash.htsize buckets. Each bucket points to a spot in
+** the global doubly-linked list. The contents of the bucket are the
+** element pointed to plus the next _ht.count-1 elements in the list.
+**
+** Hash.htsize and Hash.ht may be zero. In that case lookup is done
+** by a linear search of the global list. For small tables, the
+** Hash.ht table is never allocated because if there are few elements
+** in the table, it is faster to do a linear search than to manage
+** the hash table.
+*/
+struct Hash {
+ unsigned int htsize; /* Number of buckets in the hash table */
+ unsigned int count; /* Number of entries in this table */
+ HashElem *first; /* The first element of the array */
+ struct _ht { /* the hash table */
+ int count; /* Number of entries with this hash */
+ HashElem *chain; /* Pointer to first entry with this hash */
+ } *ht;
+};
+
+/* Each element in the hash table is an instance of the following
+** structure. All elements are stored on a single doubly-linked list.
+**
+** Again, this structure is intended to be opaque, but it can't really
+** be opaque because it is used by macros.
+*/
+struct HashElem {
+ HashElem *next, *prev; /* Next and previous elements in the table */
+ void *data; /* Data associated with this element */
+ const char *pKey; int nKey; /* Key associated with this element */
+};
+
+/*
+** Access routines. To delete, insert a NULL pointer.
+*/
+void sqlite3HashInit(Hash*);
+void *sqlite3HashInsert(Hash*, const char *pKey, int nKey, void *pData);
+void *sqlite3HashFind(const Hash*, const char *pKey, int nKey);
+void sqlite3HashClear(Hash*);
+
+/*
+** Macros for looping over all elements of a hash table. The idiom is
+** like this:
+**
+** Hash h;
+** HashElem *p;
+** ...
+** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){
+** SomeStructure *pData = sqliteHashData(p);
+** // do something with pData
+** }
+*/
+#define sqliteHashFirst(H) ((H)->first)
+#define sqliteHashNext(E) ((E)->next)
+#define sqliteHashData(E) ((E)->data)
+/* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */
+/* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */
+
+/*
+** Number of entries in a hash table
+*/
+/* #define sqliteHashCount(H) ((H)->count) // NOT USED */
+
+#endif /* _SQLITE_HASH_H_ */