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+:mod:`srp` --- Secure Remote Password
+=====================================
+
+.. module:: srp
+ :synopsis: Secure Remote Password
+
+.. moduleauthor:: Tom Cocagne <tom.cocagne@gmail.com>
+
+.. sectionauthor:: Tom Cocagne <tom.cocagne@gmail.com>
+
+
+The Secure Remote Password protocol (SRP) is a cryptographically
+strong authentication protocol for password-based, mutual
+authentication over an insecure network connection. Successful SRP
+authentication requires both sides of the connection to have knowledge
+of the user's password. In addition to password verification, the SRP
+protocol also performs a secure key exchange during the authentication
+process. This key may be used to protect network traffic via symmetric
+key encryption.
+
+SRP offers security and deployment advantages over other
+challenge-response protocols, such as Kerberos and SSL, in that it
+does not require trusted key servers or certificate infrastructures.
+Instead, small verification keys derived from each user's password are
+stored and used by each SRP server application. SRP provides a
+near-ideal solution for many applications requiring simple and secure
+password authentication that does not rely on an external
+infrastructure.
+
+Another favorable aspect of the SRP protocol is that compromized
+verification keys are of little value to an attacker. Possesion of a
+verification key does not allow a user to be impersonated
+and it cannot be used to obtain the users password except by way of a
+computationally infeasible dictionary attack. A compromized key would,
+however, allow an attacker to impersonate the server side of an SRP
+authenticated connection. Consequently, care should be taken to
+prevent unauthorized access to verification keys for applications in
+which the client side relies on the server being genuine.
+
+
+
+Usage
+-----
+
+SRP usage begins with *create_salted_verification_key()*. This function
+creates a salted verification key from the user's password. The resulting salt
+and key are stored by the server application and will be used during the
+authentication process.
+
+The authentication process occurs as an exchange of messages between the clent
+and the server. The :ref:`example` below provides a simple demonstration of the
+protocol. A comprehensive description of the SRP protocol is contained in the
+:ref:`protocol-description` section.
+
+The *User* & *Verifier* constructors, as well as the
+*create_salted_verification_key()* function, accept optional arguments
+to specify which hashing algorithm and prime number arguments should
+be used during the authentication process. These options may be used
+to tune the security/performance tradeoff for an application.
+Generally speaking, specifying arguments with a higher number of bits
+will result in a greater level of security. However, it will come at
+the cost of increased computation time. The default values of SHA1
+hashes and 2048 bit prime numbers strike a good balance between
+performance and security. These values should be sufficient for most
+applications. Regardless of which values are used, the parameters
+passed to the *User* and *Verifier* constructors must exactly match
+those passed to *create_salted_verification_key()*
+
+
+.. _constants:
+
+Constants
+---------
+
+.. table:: Hashing Algorithm Constants
+
+ ============== ==============
+ Hash Algorithm Number of Bits
+ ============== ==============
+ SHA1 160
+ SHA224 224
+ SHA256 256
+ SHA384 384
+ SHA512 512
+ ============== ==============
+
+.. note::
+
+ Larger hashing algorithms will result in larger session keys.
+
+.. table:: Prime Number Constants
+
+ ================= ==============
+ Prime Number Size Number of Bits
+ ================= ==============
+ NG_1024 1024
+ NG_2048 2048
+ NG_4096 4096
+ NG_8192 8192
+ NG_CUSTOM User Supplied
+ ================= ==============
+
+.. note::
+
+ If NG_CUSTOM is used, the 'n_hex' and 'g_hex' parameters are required.
+ These parameters must be ASCII text containing hexidecimal notation of the
+ prime number 'n_hex' and the corresponding generator number 'g_hex'. Appendix
+ A of RFC 5054 contains several large prime number, generator pairs that may
+ be used with NG_CUSTOM.
+
+Functions
+---------
+
+.. function:: create_salted_verification_key ( username, password[, hash_alg=SHA1, ng_type=NG_2048, n_hex=None, g_hex=None] )
+
+ *username* Name of the user
+
+ *password* Plaintext user password
+
+ *hash_alg*, *ng_type*, *n_hex*, *g_hex* Refer to the :ref:`constants` section.
+
+ Generate a salted verification key for the given username and password and return the tuple:
+ (salt_bytes, verification_key_bytes)
+
+
+:class:`Verifier` Objects
+-------------------------
+
+A :class:`Verifier` object is used to verify the identity of a remote
+user.
+
+.. note::
+
+ The standard SRP 6 protocol allows only one password attempt per
+ connection.
+
+.. class:: Verifier( username, bytes_s, bytes_v, bytes_A[, hash_alg=SHA1, ng_type=NG_2048, n_hex=None, g_hex=None] )
+
+ *username* Name of the remote user being authenticated.
+
+ *bytes_s* Salt generated by :func:`create_salted_verification_key`.
+
+ *bytes_v* Verification Key generated by :func:`create_salted_verification_key`.
+
+ *bytes_A* Challenge from the remote user. Generated by
+ :meth:`User.start_authentication`
+
+ *hash_alg*, *ng_type*, *n_hex*, *g_hex* Refer to the :ref:`constants` section.
+
+ .. method:: Verifier.authenticated()
+
+ Return True if the authentication succeeded. False
+ otherwise.
+
+ .. method:: Verifier.get_username()
+
+ Return the name of the user this :class:`Verifier` object is for.
+
+ .. method:: Verifier.get_session_key()
+
+ Return the session key for an authenticated user or None if the
+ authentication failed or has not yet completed.
+
+ .. method:: Verifier.get_challenge()
+
+ Return (bytes_s, bytes_B) on success or (None, None) if
+ authentication has failed.
+
+ .. method:: Verifier.verify_session( user_M )
+
+ Complete the :class:`Verifier` side of the authentication
+ process. If the authentication succeded the return result,
+ bytes_H_AMK should be returned to the remote user. On failure,
+ this method returns None.
+
+
+:class:`User` Objects
+-------------------------
+
+A :class:`User` object is used to prove a user's identity to a remote :class:`Verifier` and
+verifiy that the remote :class:`Verifier` knows the verification key associated with
+the user's password.
+
+.. class:: User( username, password[, hash_alg=SHA1, ng_type=NG_2048, n_hex=None, g_hex=None] )
+
+ *username* Name of the user being authenticated.
+
+ *password* Password for the user.
+
+ *hash_alg*, *ng_type*, *n_hex*, *g_hex* Refer to the :ref:`constants` section.
+
+ .. method:: User.authenticated()
+
+ Return True if authentication succeeded. False
+ otherwise.
+
+ .. method:: User.get_username()
+
+ Return the username passed to the constructor.
+
+ .. method:: User.get_session_key()
+
+ Return the session key if authentication succeeded or None if the
+ authentication failed or has not yet completed.
+
+ .. method:: User.start_authentication()
+
+ Return (username, bytes_A). These should be passed to the
+ constructor of the remote :class:`Verifer`
+
+ .. method:: User.process_challenge( bytes_s, bytes_B )
+
+ Processe the challenge returned
+ by :meth:`Verifier.get_challenge` on success this method
+ returns bytes_M that should be sent
+ to :meth:`Verifier.verify_session` if authentication failed,
+ it returns None.
+
+ .. method:: User.verify_session( bytes_H_AMK )
+
+ Complete the :class:`User` side of the authentication process. By
+ verifying the *bytes_H_AMK* value returned by
+ :meth:`Verifier.verify_session`. If the authentication succeded
+ :meth:`authenticated` will return True
+
+.. _example:
+
+Example
+-------
+
+Simple Usage Example::
+
+ import srp
+
+ # The salt and verifier returned from srp.create_salted_verification_key() should be
+ # stored on the server.
+ salt, vkey = srp.create_salted_verification_key( 'testuser', 'testpassword' )
+
+ class AuthenticationFailed (Exception):
+ pass
+
+ # ~~~ Begin Authentication ~~~
+
+ usr = srp.User( 'testuser', 'testpassword' )
+ uname, A = usr.start_authentication()
+
+ # The authentication process can fail at each step from this
+ # point on. To comply with the SRP protocol, the authentication
+ # process should be aborted on the first failure.
+
+ # Client => Server: username, A
+ svr = srp.Verifier( uname, salt, vkey, A )
+ s,B = svr.get_challenge()
+
+ if s is None or B is None:
+ raise AuthenticationFailed()
+
+ # Server => Client: s, B
+ M = usr.process_challenge( s, B )
+
+ if M is None:
+ raise AuthenticationFailed()
+
+ # Client => Server: M
+ HAMK = svr.verify_session( M )
+
+ if HAMK is None:
+ raise AuthenticationFailed()
+
+ # Server => Client: HAMK
+ usr.verify_session( HAMK )
+
+ # At this point the authentication process is complete.
+
+ assert usr.authenticated()
+ assert svr.authenticated()
+
+
+
+Implementation Notes
+--------------------
+
+This implementation of SRP consists of both a pure-python module and a C-based
+implementation that is approximately 10x faster. By default, the
+C-implementation will be used if it is available. An additional benefit of the C
+implementation is that it can take advantage of of multiple CPUs. For cases in
+which the number of connections per second is an issue, using a small pool of
+threads to perform the authentication steps on multi-core systems will yield a
+substantial performance increase.
+
+
+.. _protocol-description:
+
+SRP 6a Protocol Description
+---------------------------
+
+The original SRP protocol, known as SRP-3, is defined in
+RFC 2945. This implementation, however, uses SRP-6a which is a slight
+improvement over SRP-3. The authoritative definition for the SRP-6a
+protocol is available at http://srp.stanford.edu. An additional
+resource is RFC 5054 which covers the integration of SRP into
+TLS. This RFC is the source of hashing strategy and the predefined N
+and g constants used in this implementation.
+
+The following is a complete description of the SRP-6a protocol as implemented by
+this library. Note that the ^ symbol indicates exponentiaion and the | symbol
+indicates concatenation.
+
+.. rubric:: Primary Variables used in SRP 6a
+
+========= =================================================================
+Variables Description
+========= =================================================================
+N A large, safe prime (N = 2q+1, where q is a Sophie Germain prime)
+ All arithmetic is performed in the field of integers modulo N
+g A generator modulo N
+s Small salt for the verification key
+I Username
+p Cleartext password
+H() One-way hash function
+a,b Secret, random values
+K Session key
+========= =================================================================
+
+
+.. rubric:: Derived Values used in SRP 6a
+
+====================================== ====================================
+Derived Values Description
+====================================== ====================================
+k = H(N,g) Multiplier Parameter
+A = g^a Public ephemeral value
+B = kv + g^b Public ephemeral value
+x = H(s, H( I | ':' | p )) Private key (as defined by RFC 5054)
+v = g^x Password verifier
+u = H(A,B) Random scrambling parameter
+M = H(H(N) xor H(g), H(I), s, A, B, K) Session key verifier
+====================================== ====================================
+
+
+.. rubric:: Protocol Description
+
+The server stores the password verifier *v*. Authentication begins with a
+message from the client::
+
+ client -> server: I, A = g^a
+
+The server replies with the verifier salt and challenge::
+
+ server -> client: s, B = kv + g^b
+
+At this point, both the client and server calculate the shared session key::
+
+ client & server: u = H(A,B)
+
+::
+
+ server: K = H( (Av^u) ^ b )
+
+::
+
+ client: x = H( s, H( I + ':' + p ) )
+ client: K = H( (B - kg^x) ^ (a + ux) )
+
+Now both parties have a shared, strong session key *K*. To complete
+authentication they need to prove to each other that their keys match::
+
+ client -> server: M = H(H(N) xor H(g), H(I), s, A, B, K)
+ server -> client: H(A, M, K)
+
+SRP 6a requires the two parties to use the following safeguards:
+
+1. The client will abort if it recieves B == 0 (mod N) or u == 0
+2. The server will abort if it detects A == 0 (mod N)
+3. The client must show its proof of K first. If the server detects that this
+ proof is incorrect it must abort without showing its own proof of K
+