/* Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_STREAM_ENGINE_HPP_INCLUDED__ #define __ZMQ_STREAM_ENGINE_HPP_INCLUDED__ #include #include "fd.hpp" #include "i_engine.hpp" #include "io_object.hpp" #include "i_encoder.hpp" #include "i_decoder.hpp" #include "options.hpp" #include "socket_base.hpp" #include "../include/zmq.h" namespace zmq { // Protocol revisions enum { ZMTP_1_0 = 0, ZMTP_2_0 = 1 }; class io_thread_t; class msg_t; class session_base_t; class mechanism_t; // This engine handles any socket with SOCK_STREAM semantics, // e.g. TCP socket or an UNIX domain socket. class stream_engine_t : public io_object_t, public i_engine { public: stream_engine_t (fd_t fd_, const options_t &options_, const std::string &endpoint); ~stream_engine_t (); // i_engine interface implementation. void plug (zmq::io_thread_t *io_thread_, zmq::session_base_t *session_); void terminate (); void restart_input (); void restart_output (); void zap_msg_available (); // i_poll_events interface implementation. void in_event (); void out_event (); private: // Unplug the engine from the session. void unplug (); // Function to handle network disconnections. void error (); // Receives the greeting message from the peer. int receive_greeting (); // Detects the protocol used by the peer. bool handshake (); // Writes data to the socket. Returns the number of bytes actually // written (even zero is to be considered to be a success). In case // of error or orderly shutdown by the other peer -1 is returned. int write (const void *data_, size_t size_); // Reads data from the socket (up to 'size' bytes). // Returns the number of bytes actually read or -1 on error. // Zero indicates the peer has closed the connection. int read (void *data_, size_t size_); int read_identity (msg_t *msg_); int write_identity (msg_t *msg_); int next_handshake_command (msg_t *msg); int process_handshake_command (msg_t *msg); int pull_msg_from_session (msg_t *msg_); int push_msg_to_session (msg_t *msg); int pull_and_encode (msg_t *msg_); int decode_and_push (msg_t *msg_); int push_one_then_decode_and_push (msg_t *msg_); void mechanism_ready (); int write_subscription_msg (msg_t *msg_); size_t add_property (unsigned char *ptr, const char *name, const void *value, size_t value_len); // Underlying socket. fd_t s; // True iff this is server's engine. bool as_server; msg_t tx_msg; handle_t handle; unsigned char *inpos; size_t insize; i_decoder *decoder; unsigned char *outpos; size_t outsize; i_encoder *encoder; // When true, we are still trying to determine whether // the peer is using versioned protocol, and if so, which // version. When false, normal message flow has started. bool handshaking; static const size_t signature_size = 10; // Size of ZMTP/1.0 and ZMTP/2.0 greeting message static const size_t v2_greeting_size = 12; // Size of ZMTP/3.0 greeting message static const size_t v3_greeting_size = 64; // Expected greeting size. size_t greeting_size; // Greeting received from, and sent to peer unsigned char greeting_recv [v3_greeting_size]; unsigned char greeting_send [v3_greeting_size]; // Size of greeting received so far unsigned int greeting_bytes_read; // The session this engine is attached to. zmq::session_base_t *session; options_t options; // String representation of endpoint std::string endpoint; bool plugged; int (stream_engine_t::*read_msg) (msg_t *msg_); int (stream_engine_t::*write_msg) (msg_t *msg_); bool io_error; // Indicates whether the engine is to inject a phantom // subscription message into the incoming stream. // Needed to support old peers. bool subscription_required; mechanism_t *mechanism; // True iff the engine couldn't consume the last decoded message. bool input_stopped; // True iff the engine doesn't have any message to encode. bool output_stopped; // Socket zmq::socket_base_t *socket; std::string peer_address; stream_engine_t (const stream_engine_t&); const stream_engine_t &operator = (const stream_engine_t&); }; } #endif