/* Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__ #define __ZMQ_SESSION_BASE_HPP_INCLUDED__ #include #include #include "own.hpp" #include "io_object.hpp" #include "pipe.hpp" #include "socket_base.hpp" namespace zmq { class pipe_t; class io_thread_t; class socket_base_t; struct i_engine; struct address_t; class session_base_t : public own_t, public io_object_t, public i_pipe_events { public: // Create a session of the particular type. static session_base_t *create (zmq::io_thread_t *io_thread_, bool connect_, zmq::socket_base_t *socket_, const options_t &options_, const address_t *addr_); // To be used once only, when creating the session. void attach_pipe (zmq::pipe_t *pipe_); // Following functions are the interface exposed towards the engine. virtual void reset (); void flush (); void detach (); // i_pipe_events interface implementation. void read_activated (zmq::pipe_t *pipe_); void write_activated (zmq::pipe_t *pipe_); void hiccuped (zmq::pipe_t *pipe_); void pipe_terminated (zmq::pipe_t *pipe_); // Delivers a message. Returns 0 if successful; -1 otherwise. // The function takes ownership of the message. int push_msg (msg_t *msg_); int zap_connect (); // Fetches a message. Returns 0 if successful; -1 otherwise. // The caller is responsible for freeing the message when no // longer used. int pull_msg (msg_t *msg_); // Receives message from ZAP socket. // Returns 0 on success; -1 otherwise. // The caller is responsible for freeing the message. int read_zap_msg (msg_t *msg_); // Sends message to ZAP socket. // Returns 0 on success; -1 otherwise. // The function takes ownership of the message. int write_zap_msg (msg_t *msg_); socket_base_t *get_socket (); protected: session_base_t (zmq::io_thread_t *io_thread_, bool connect_, zmq::socket_base_t *socket_, const options_t &options_, const address_t *addr_); virtual ~session_base_t (); private: void start_connecting (bool wait_); void detached (); // Handlers for incoming commands. void process_plug (); void process_attach (zmq::i_engine *engine_); void process_term (int linger_); // i_poll_events handlers. void timer_event (int id_); // Remove any half processed messages. Flush unflushed messages. // Call this function when engine disconnect to get rid of leftovers. void clean_pipes (); // Call this function to move on with the delayed process_term. void proceed_with_term (); // If true, this session (re)connects to the peer. Otherwise, it's // a transient session created by the listener. bool connect; // Pipe connecting the session to its socket. zmq::pipe_t *pipe; // Pipe used to exchange messages with ZAP socket. zmq::pipe_t *zap_pipe; // This set is added to with pipes we are disconnecting, but haven't yet completed std::set terminating_pipes; // This flag is true if the remainder of the message being processed // is still in the in pipe. bool incomplete_in; // True if termination have been suspended to push the pending // messages to the network. bool pending; // The protocol I/O engine connected to the session. zmq::i_engine *engine; // The socket the session belongs to. zmq::socket_base_t *socket; // I/O thread the session is living in. It will be used to plug in // the engines into the same thread. zmq::io_thread_t *io_thread; // ID of the linger timer enum {linger_timer_id = 0x20}; // True is linger timer is running. bool has_linger_timer; // Protocol and address to use when connecting. const address_t *addr; session_base_t (const session_base_t&); const session_base_t &operator = (const session_base_t&); }; } #endif