/* Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_OBJECT_HPP_INCLUDED__ #define __ZMQ_OBJECT_HPP_INCLUDED__ #include "stdint.hpp" namespace zmq { struct i_engine; struct endpoint_t; struct pending_connection_t; struct command_t; class ctx_t; class pipe_t; class socket_base_t; class session_base_t; class io_thread_t; class own_t; // Base class for all objects that participate in inter-thread // communication. class object_t { public: object_t (zmq::ctx_t *ctx_, uint32_t tid_); object_t (object_t *parent_); virtual ~object_t (); uint32_t get_tid (); void set_tid(uint32_t id); ctx_t *get_ctx (); void process_command (zmq::command_t &cmd_); void send_inproc_connected (zmq::socket_base_t *socket_); void send_bind (zmq::own_t *destination_, zmq::pipe_t *pipe_, bool inc_seqnum_ = true); protected: // Using following function, socket is able to access global // repository of inproc endpoints. int register_endpoint (const char *addr_, zmq::endpoint_t &endpoint_); void unregister_endpoints (zmq::socket_base_t *socket_); zmq::endpoint_t find_endpoint (const char *addr_); void pend_connection (const char *addr_, pending_connection_t &pending_connection_); void connect_pending (const char *addr_, zmq::socket_base_t *bind_socket_); void destroy_socket (zmq::socket_base_t *socket_); // Logs an message. void log (const char *format_, ...); // Chooses least loaded I/O thread. zmq::io_thread_t *choose_io_thread (uint64_t affinity_); // Derived object can use these functions to send commands // to other objects. void send_stop (); void send_plug (zmq::own_t *destination_, bool inc_seqnum_ = true); void send_own (zmq::own_t *destination_, zmq::own_t *object_); void send_attach (zmq::session_base_t *destination_, zmq::i_engine *engine_, bool inc_seqnum_ = true); void send_activate_read (zmq::pipe_t *destination_); void send_activate_write (zmq::pipe_t *destination_, uint64_t msgs_read_); void send_hiccup (zmq::pipe_t *destination_, void *pipe_); void send_pipe_term (zmq::pipe_t *destination_); void send_pipe_term_ack (zmq::pipe_t *destination_); void send_term_req (zmq::own_t *destination_, zmq::own_t *object_); void send_term (zmq::own_t *destination_, int linger_); void send_term_ack (zmq::own_t *destination_); void send_reap (zmq::socket_base_t *socket_); void send_reaped (); void send_done (); // These handlers can be overloaded by the derived objects. They are // called when command arrives from another thread. virtual void process_stop (); virtual void process_plug (); virtual void process_own (zmq::own_t *object_); virtual void process_attach (zmq::i_engine *engine_); virtual void process_bind (zmq::pipe_t *pipe_); virtual void process_activate_read (); virtual void process_activate_write (uint64_t msgs_read_); virtual void process_hiccup (void *pipe_); virtual void process_pipe_term (); virtual void process_pipe_term_ack (); virtual void process_term_req (zmq::own_t *object_); virtual void process_term (int linger_); virtual void process_term_ack (); virtual void process_reap (zmq::socket_base_t *socket_); virtual void process_reaped (); // Special handler called after a command that requires a seqnum // was processed. The implementation should catch up with its counter // of processed commands here. virtual void process_seqnum (); private: // Context provides access to the global state. zmq::ctx_t *ctx; // Thread ID of the thread the object belongs to. uint32_t tid; void send_command (command_t &cmd_); object_t (const object_t&); const object_t &operator = (const object_t&); }; } #endif