/* Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_I_ENGINE_HPP_INCLUDED__ #define __ZMQ_I_ENGINE_HPP_INCLUDED__ namespace zmq { class io_thread_t; // Abstract interface to be implemented by various engines. struct i_engine { virtual ~i_engine () {} // Plug the engine to the session. virtual void plug (zmq::io_thread_t *io_thread_, class session_base_t *session_) = 0; // Terminate and deallocate the engine. Note that 'detached' // events are not fired on termination. virtual void terminate () = 0; // This method is called by the session to signalise that more // messages can be written to the pipe. virtual void restart_input () = 0; // This method is called by the session to signalise that there // are messages to send available. virtual void restart_output () = 0; virtual void zap_msg_available () = 0; }; } #endif