From 597cc5edd624525563e6549dc0057eca2a51c81d Mon Sep 17 00:00:00 2001 From: Micah Anderson Date: Tue, 11 Nov 2014 13:30:46 -0500 Subject: upgrade to new version --- doc/zmq_socket.txt | 444 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 444 insertions(+) create mode 100644 doc/zmq_socket.txt (limited to 'doc/zmq_socket.txt') diff --git a/doc/zmq_socket.txt b/doc/zmq_socket.txt new file mode 100644 index 0000000..25c6066 --- /dev/null +++ b/doc/zmq_socket.txt @@ -0,0 +1,444 @@ +zmq_socket(3) +============= + + +NAME +---- +zmq_socket - create 0MQ socket + + +SYNOPSIS +-------- +*void *zmq_socket (void '*context', int 'type');* + + +DESCRIPTION +----------- +The 'zmq_socket()' function shall create a 0MQ socket within the specified +'context' and return an opaque handle to the newly created socket. The 'type' +argument specifies the socket type, which determines the semantics of +communication over the socket. + +The newly created socket is initially unbound, and not associated with any +endpoints. In order to establish a message flow a socket must first be +connected to at least one endpoint with linkzmq:zmq_connect[3], or at least one +endpoint must be created for accepting incoming connections with +linkzmq:zmq_bind[3]. + +.Key differences to conventional sockets +Generally speaking, conventional sockets present a _synchronous_ interface to +either connection-oriented reliable byte streams (SOCK_STREAM), or +connection-less unreliable datagrams (SOCK_DGRAM). In comparison, 0MQ sockets +present an abstraction of an asynchronous _message queue_, with the exact +queueing semantics depending on the socket type in use. Where conventional +sockets transfer streams of bytes or discrete datagrams, 0MQ sockets transfer +discrete _messages_. + +0MQ sockets being _asynchronous_ means that the timings of the physical +connection setup and tear down, reconnect and effective delivery are transparent +to the user and organized by 0MQ itself. Further, messages may be _queued_ in +the event that a peer is unavailable to receive them. + +Conventional sockets allow only strict one-to-one (two peers), many-to-one +(many clients, one server), or in some cases one-to-many (multicast) +relationships. With the exception of 'ZMQ_PAIR', 0MQ sockets may be connected +*to multiple endpoints* using _zmq_connect()_, while simultaneously accepting +incoming connections *from multiple endpoints* bound to the socket using +_zmq_bind()_, thus allowing many-to-many relationships. + +.Thread safety +0MQ 'sockets' are _not_ thread safe. Applications MUST NOT use a socket +from multiple threads except after migrating a socket from one thread to +another with a "full fence" memory barrier. + +.Socket types +The following sections present the socket types defined by 0MQ, grouped by the +general _messaging pattern_ which is built from related socket types. + + +Request-reply pattern +~~~~~~~~~~~~~~~~~~~~~ +The request-reply pattern is used for sending requests from a ZMQ_REQ _client_ +to one or more ZMQ_REP _services_, and receiving subsequent replies to each +request sent. + +The request-reply pattern is formally defined by http://rfc.zeromq.org/spec:28. + +ZMQ_REQ +^^^^^^^ +A socket of type 'ZMQ_REQ' is used by a _client_ to send requests to and +receive replies from a _service_. This socket type allows only an alternating +sequence of _zmq_send(request)_ and subsequent _zmq_recv(reply)_ calls. Each +request sent is round-robined among all _services_, and each reply received is +matched with the last issued request. + +If no services are available, then any send operation on the socket shall +block until at least one _service_ becomes available. The REQ socket shall +not discard messages. + +[horizontal] +.Summary of ZMQ_REQ characteristics +Compatible peer sockets:: 'ZMQ_REP', 'ZMQ_ROUTER' +Direction:: Bidirectional +Send/receive pattern:: Send, Receive, Send, Receive, ... +Outgoing routing strategy:: Round-robin +Incoming routing strategy:: Last peer +Action in mute state:: Block + + +ZMQ_REP +^^^^^^^ +A socket of type 'ZMQ_REP' is used by a _service_ to receive requests from and +send replies to a _client_. This socket type allows only an alternating +sequence of _zmq_recv(request)_ and subsequent _zmq_send(reply)_ calls. Each +request received is fair-queued from among all _clients_, and each reply sent +is routed to the _client_ that issued the last request. If the original +requester does not exist any more the reply is silently discarded. + +[horizontal] +.Summary of ZMQ_REP characteristics +Compatible peer sockets:: 'ZMQ_REQ', 'ZMQ_DEALER' +Direction:: Bidirectional +Send/receive pattern:: Receive, Send, Receive, Send, ... +Incoming routing strategy:: Fair-queued +Outgoing routing strategy:: Last peer + + +ZMQ_DEALER +^^^^^^^^^^ +A socket of type 'ZMQ_DEALER' is an advanced pattern used for extending +request/reply sockets. Each message sent is round-robined among all connected +peers, and each message received is fair-queued from all connected peers. + +When a 'ZMQ_DEALER' socket enters the 'mute' state due to having reached the +high water mark for all peers, or if there are no peers at all, then any +linkzmq:zmq_send[3] operations on the socket shall block until the mute +state ends or at least one peer becomes available for sending; messages are not +discarded. + +When a 'ZMQ_DEALER' socket is connected to a 'ZMQ_REP' socket each message sent +must consist of an empty message part, the _delimiter_, followed by one or more +_body parts_. + +[horizontal] +.Summary of ZMQ_DEALER characteristics +Compatible peer sockets:: 'ZMQ_ROUTER', 'ZMQ_REP', 'ZMQ_DEALER' +Direction:: Bidirectional +Send/receive pattern:: Unrestricted +Outgoing routing strategy:: Round-robin +Incoming routing strategy:: Fair-queued +Action in mute state:: Block + + +ZMQ_ROUTER +^^^^^^^^^^ +A socket of type 'ZMQ_ROUTER' is an advanced socket type used for extending +request/reply sockets. When receiving messages a 'ZMQ_ROUTER' socket shall +prepend a message part containing the _identity_ of the originating peer to the +message before passing it to the application. Messages received are fair-queued +from among all connected peers. When sending messages a 'ZMQ_ROUTER' socket shall +remove the first part of the message and use it to determine the _identity_ of +the peer the message shall be routed to. If the peer does not exist anymore +the message shall be silently discarded by default, unless 'ZMQ_ROUTER_MANDATORY' +socket option is set to '1'. + +When a 'ZMQ_ROUTER' socket enters the 'mute' state due to having reached the +high water mark for all peers, then any messages sent to the socket shall be dropped +until the mute state ends. Likewise, any messages routed to a peer for which +the individual high water mark has been reached shall also be dropped. + +When a 'ZMQ_REQ' socket is connected to a 'ZMQ_ROUTER' socket, in addition to the +_identity_ of the originating peer each message received shall contain an empty +_delimiter_ message part. Hence, the entire structure of each received message +as seen by the application becomes: one or more _identity_ parts, _delimiter_ +part, one or more _body parts_. When sending replies to a 'ZMQ_REQ' socket the +application must include the _delimiter_ part. + +[horizontal] +.Summary of ZMQ_ROUTER characteristics +Compatible peer sockets:: 'ZMQ_DEALER', 'ZMQ_REQ', 'ZMQ_ROUTER' +Direction:: Bidirectional +Send/receive pattern:: Unrestricted +Outgoing routing strategy:: See text +Incoming routing strategy:: Fair-queued +Action in mute state:: Drop + + +Publish-subscribe pattern +~~~~~~~~~~~~~~~~~~~~~~~~~ +The publish-subscribe pattern is used for one-to-many distribution of data from +a single _publisher_ to multiple _subscribers_ in a fan out fashion. + +The publish-subscribe pattern is formally defined by http://rfc.zeromq.org/spec:29. + +ZMQ_PUB +^^^^^^^ +A socket of type 'ZMQ_PUB' is used by a _publisher_ to distribute data. +Messages sent are distributed in a fan out fashion to all connected peers. +The linkzmq:zmq_recv[3] function is not implemented for this socket type. + +When a 'ZMQ_PUB' socket enters the 'mute' state due to having reached the +high water mark for a _subscriber_, then any messages that would be sent to the +_subscriber_ in question shall instead be dropped until the mute state +ends. The _zmq_send()_ function shall never block for this socket type. + +[horizontal] +.Summary of ZMQ_PUB characteristics +Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB' +Direction:: Unidirectional +Send/receive pattern:: Send only +Incoming routing strategy:: N/A +Outgoing routing strategy:: Fan out +Action in mute state:: Drop + + +ZMQ_SUB +^^^^^^^ +A socket of type 'ZMQ_SUB' is used by a _subscriber_ to subscribe to data +distributed by a _publisher_. Initially a 'ZMQ_SUB' socket is not subscribed to +any messages, use the 'ZMQ_SUBSCRIBE' option of linkzmq:zmq_setsockopt[3] to +specify which messages to subscribe to. The _zmq_send()_ function is not +implemented for this socket type. + +[horizontal] +.Summary of ZMQ_SUB characteristics +Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB' +Direction:: Unidirectional +Send/receive pattern:: Receive only +Incoming routing strategy:: Fair-queued +Outgoing routing strategy:: N/A + + +ZMQ_XPUB +^^^^^^^^ +Same as ZMQ_PUB except that you can receive subscriptions from the peers +in form of incoming messages. Subscription message is a byte 1 (for +subscriptions) or byte 0 (for unsubscriptions) followed by the subscription +body. Messages without a sub/unsub prefix are also received, but have no +effect on subscription status. + +[horizontal] +.Summary of ZMQ_XPUB characteristics +Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB' +Direction:: Unidirectional +Send/receive pattern:: Send messages, receive subscriptions +Incoming routing strategy:: N/A +Outgoing routing strategy:: Fan out +Action in mute state:: Drop + + +ZMQ_XSUB +^^^^^^^^ +Same as ZMQ_SUB except that you subscribe by sending subscription messages to +the socket. Subscription message is a byte 1 (for subscriptions) or byte 0 +(for unsubscriptions) followed by the subscription body. Messages without a +sub/unsub prefix may also be sent, but have no effect on subscription status. + +[horizontal] +.Summary of ZMQ_XSUB characteristics +Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB' +Direction:: Unidirectional +Send/receive pattern:: Receive messages, send subscriptions +Incoming routing strategy:: Fair-queued +Outgoing routing strategy:: N/A +Action in mute state:: Drop + + +Pipeline pattern +~~~~~~~~~~~~~~~~ +The pipeline pattern is used for distributing data to _nodes_ arranged in +a pipeline. Data always flows down the pipeline, and each stage of the pipeline +is connected to at least one _node_. When a pipeline stage is connected to +multiple _nodes_ data is round-robined among all connected _nodes_. + +The pipeline pattern is formally defined by http://rfc.zeromq.org/spec:30. + +ZMQ_PUSH +^^^^^^^^ +A socket of type 'ZMQ_PUSH' is used by a pipeline _node_ to send messages +to downstream pipeline _nodes_. Messages are round-robined to all connected +downstream _nodes_. The _zmq_recv()_ function is not implemented for this +socket type. + +When a 'ZMQ_PUSH' socket enters the 'mute' state due to having reached the +high water mark for all downstream _nodes_, or if there are no downstream +_nodes_ at all, then any linkzmq:zmq_send[3] operations on the socket shall +block until the mute state ends or at least one downstream _node_ +becomes available for sending; messages are not discarded. + +[horizontal] +.Summary of ZMQ_PUSH characteristics +Compatible peer sockets:: 'ZMQ_PULL' +Direction:: Unidirectional +Send/receive pattern:: Send only +Incoming routing strategy:: N/A +Outgoing routing strategy:: Round-robin +Action in mute state:: Block + + +ZMQ_PULL +^^^^^^^^ +A socket of type 'ZMQ_PULL' is used by a pipeline _node_ to receive messages +from upstream pipeline _nodes_. Messages are fair-queued from among all +connected upstream _nodes_. The _zmq_send()_ function is not implemented for +this socket type. + +[horizontal] +.Summary of ZMQ_PULL characteristics +Compatible peer sockets:: 'ZMQ_PUSH' +Direction:: Unidirectional +Send/receive pattern:: Receive only +Incoming routing strategy:: Fair-queued +Outgoing routing strategy:: N/A +Action in mute state:: Block + + +Exclusive pair pattern +~~~~~~~~~~~~~~~~~~~~~~ +The exclusive pair pattern is used to connect a peer to precisely one other +peer. This pattern is used for inter-thread communication across the inproc +transport. + +The exclusive pair pattern is formally defined by http://rfc.zeromq.org/spec:31. + +ZMQ_PAIR +^^^^^^^^ +A socket of type 'ZMQ_PAIR' can only be connected to a single peer at any one +time. No message routing or filtering is performed on messages sent over a +'ZMQ_PAIR' socket. + +When a 'ZMQ_PAIR' socket enters the 'mute' state due to having reached the +high water mark for the connected peer, or if no peer is connected, then +any linkzmq:zmq_send[3] operations on the socket shall block until the peer +becomes available for sending; messages are not discarded. + +NOTE: 'ZMQ_PAIR' sockets are designed for inter-thread communication across +the linkzmq:zmq_inproc[7] transport and do not implement functionality such +as auto-reconnection. 'ZMQ_PAIR' sockets are considered experimental and may +have other missing or broken aspects. + +[horizontal] +.Summary of ZMQ_PAIR characteristics +Compatible peer sockets:: 'ZMQ_PAIR' +Direction:: Bidirectional +Send/receive pattern:: Unrestricted +Incoming routing strategy:: N/A +Outgoing routing strategy:: N/A +Action in mute state:: Block + + +Native Pattern +~~~~~~~~~~~~~~ +The native pattern is used for communicating with TCP peers and allows +asynchronous requests and replies in either direction. + + +ZMQ_STREAM +^^^^^^^^^^ +A socket of type 'ZMQ_STREAM' is used to send and receive TCP data from a +non-0MQ peer, when using the tcp:// transport. A 'ZMQ_STREAM' socket can +act as client and/or server, sending and/or receiving TCP data asynchronously. + +When receiving TCP data, a 'ZMQ_STREAM' socket shall prepend a message part +containing the _identity_ of the originating peer to the message before passing +it to the application. Messages received are fair-queued from among all +connected peers. + +When sending TCP data, a 'ZMQ_STREAM' socket shall remove the first part of the +message and use it to determine the _identity_ of the peer the message shall be +routed to, and unroutable messages shall cause an EHOSTUNREACH or EAGAIN error. + +To open a connection to a server, use the zmq_connect call, and then fetch the +socket identity using the ZMQ_IDENTITY zmq_getsockopt call. + +To close a specific client connection, as a server, send the identity frame +followed by a zero-length message (see EXAMPLE section). + +The ZMQ_MSGMORE flag is ignored on data frames. You must send one identity frame +followed by one data frame. + +Also, please note that omitting the ZMQ_MSGMORE flag will prevent sending further +data (from any client) on the same socket. + +[horizontal] +.Summary of ZMQ_STREAM characteristics +Compatible peer sockets:: none. +Direction:: Bidirectional +Send/receive pattern:: Unrestricted +Outgoing routing strategy:: See text +Incoming routing strategy:: Fair-queued +Action in mute state:: EAGAIN + + +RETURN VALUE +------------ +The _zmq_socket()_ function shall return an opaque handle to the newly created +socket if successful. Otherwise, it shall return NULL and set 'errno' to one of +the values defined below. + + +ERRORS +------ +*EINVAL*:: +The requested socket 'type' is invalid. +*EFAULT*:: +The provided 'context' is invalid. +*EMFILE*:: +The limit on the total number of open 0MQ sockets has been reached. +*ETERM*:: +The context specified was terminated. + +EXAMPLE +------- +.Creating a simple HTTP server using ZMQ_STREAM +---- +void *ctx = zmq_ctx_new (); +assert (ctx); +/* Create ZMQ_STREAM socket */ +void *socket = zmq_socket (ctx, ZMQ_STREAM); +assert (socket); +int rc = zmq_bind (socket, "tcp://*:8080"); +assert (rc == 0); +/* Data structure to hold the ZMQ_STREAM ID */ +uint8_t id [256]; +size_t id_size = 256; +while (1) { + /* Get HTTP request; ID frame and then request */ + id_size = zmq_recv (socket, id, 256, 0); + assert (id_size > 0); + /* Prepares the response */ + char http_response [] = + "HTTP/1.0 200 OK\r\n" + "Content-Type: text/plain\r\n" + "\r\n" + "Hello, World!"; + /* Sends the ID frame followed by the response */ + zmq_send (socket, id, id_size, ZMQ_SNDMORE); + zmq_send (socket, http_response, strlen (http_response), ZMQ_SNDMORE); + /* Closes the connection by sending the ID frame followed by a zero response */ + zmq_send (socket, id, id_size, ZMQ_SNDMORE); + zmq_send (socket, 0, 0, ZMQ_SNDMORE); + /* NOTE: If we don't use ZMQ_SNDMORE, then we won't be able to send more */ + /* message to any client */ +} +zmq_close (socket); +zmq_ctx_destroy (ctx); +---- + + +SEE ALSO +-------- +linkzmq:zmq_init[3] +linkzmq:zmq_setsockopt[3] +linkzmq:zmq_bind[3] +linkzmq:zmq_connect[3] +linkzmq:zmq_send[3] +linkzmq:zmq_recv[3] +linkzmq:zmq_inproc[7] +linkzmq:zmq[7] + + +AUTHORS +------- +This page was written by the 0MQ community. To make a change please +read the 0MQ Contribution Policy at . -- cgit v1.2.3