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-zmq_socket(3)
-=============
-
-
-NAME
-----
-zmq_socket - create 0MQ socket
-
-
-SYNOPSIS
---------
-*void *zmq_socket (void '*context', int 'type');*
-
-
-DESCRIPTION
------------
-The 'zmq_socket()' function shall create a 0MQ socket within the specified
-'context' and return an opaque handle to the newly created socket. The 'type'
-argument specifies the socket type, which determines the semantics of
-communication over the socket.
-
-The newly created socket is initially unbound, and not associated with any
-endpoints. In order to establish a message flow a socket must first be
-connected to at least one endpoint with linkzmq:zmq_connect[3], or at least one
-endpoint must be created for accepting incoming connections with
-linkzmq:zmq_bind[3].
-
-.Key differences to conventional sockets
-Generally speaking, conventional sockets present a _synchronous_ interface to
-either connection-oriented reliable byte streams (SOCK_STREAM), or
-connection-less unreliable datagrams (SOCK_DGRAM). In comparison, 0MQ sockets
-present an abstraction of an asynchronous _message queue_, with the exact
-queueing semantics depending on the socket type in use. Where conventional
-sockets transfer streams of bytes or discrete datagrams, 0MQ sockets transfer
-discrete _messages_.
-
-0MQ sockets being _asynchronous_ means that the timings of the physical
-connection setup and tear down, reconnect and effective delivery are transparent
-to the user and organized by 0MQ itself. Further, messages may be _queued_ in
-the event that a peer is unavailable to receive them.
-
-Conventional sockets allow only strict one-to-one (two peers), many-to-one
-(many clients, one server), or in some cases one-to-many (multicast)
-relationships. With the exception of 'ZMQ_PAIR', 0MQ sockets may be connected
-*to multiple endpoints* using _zmq_connect()_, while simultaneously accepting
-incoming connections *from multiple endpoints* bound to the socket using
-_zmq_bind()_, thus allowing many-to-many relationships.
-
-.Thread safety
-0MQ 'sockets' are _not_ thread safe. Applications MUST NOT use a socket
-from multiple threads except after migrating a socket from one thread to
-another with a "full fence" memory barrier.
-
-.Socket types
-The following sections present the socket types defined by 0MQ, grouped by the
-general _messaging pattern_ which is built from related socket types.
-
-
-Request-reply pattern
-~~~~~~~~~~~~~~~~~~~~~
-The request-reply pattern is used for sending requests from a ZMQ_REQ _client_
-to one or more ZMQ_REP _services_, and receiving subsequent replies to each
-request sent.
-
-The request-reply pattern is formally defined by http://rfc.zeromq.org/spec:28.
-
-ZMQ_REQ
-^^^^^^^
-A socket of type 'ZMQ_REQ' is used by a _client_ to send requests to and
-receive replies from a _service_. This socket type allows only an alternating
-sequence of _zmq_send(request)_ and subsequent _zmq_recv(reply)_ calls. Each
-request sent is round-robined among all _services_, and each reply received is
-matched with the last issued request.
-
-If no services are available, then any send operation on the socket shall
-block until at least one _service_ becomes available. The REQ socket shall
-not discard messages.
-
-[horizontal]
-.Summary of ZMQ_REQ characteristics
-Compatible peer sockets:: 'ZMQ_REP', 'ZMQ_ROUTER'
-Direction:: Bidirectional
-Send/receive pattern:: Send, Receive, Send, Receive, ...
-Outgoing routing strategy:: Round-robin
-Incoming routing strategy:: Last peer
-Action in mute state:: Block
-
-
-ZMQ_REP
-^^^^^^^
-A socket of type 'ZMQ_REP' is used by a _service_ to receive requests from and
-send replies to a _client_. This socket type allows only an alternating
-sequence of _zmq_recv(request)_ and subsequent _zmq_send(reply)_ calls. Each
-request received is fair-queued from among all _clients_, and each reply sent
-is routed to the _client_ that issued the last request. If the original
-requester does not exist any more the reply is silently discarded.
-
-[horizontal]
-.Summary of ZMQ_REP characteristics
-Compatible peer sockets:: 'ZMQ_REQ', 'ZMQ_DEALER'
-Direction:: Bidirectional
-Send/receive pattern:: Receive, Send, Receive, Send, ...
-Incoming routing strategy:: Fair-queued
-Outgoing routing strategy:: Last peer
-
-
-ZMQ_DEALER
-^^^^^^^^^^
-A socket of type 'ZMQ_DEALER' is an advanced pattern used for extending
-request/reply sockets. Each message sent is round-robined among all connected
-peers, and each message received is fair-queued from all connected peers.
-
-When a 'ZMQ_DEALER' socket enters the 'mute' state due to having reached the
-high water mark for all peers, or if there are no peers at all, then any
-linkzmq:zmq_send[3] operations on the socket shall block until the mute
-state ends or at least one peer becomes available for sending; messages are not
-discarded.
-
-When a 'ZMQ_DEALER' socket is connected to a 'ZMQ_REP' socket each message sent
-must consist of an empty message part, the _delimiter_, followed by one or more
-_body parts_.
-
-[horizontal]
-.Summary of ZMQ_DEALER characteristics
-Compatible peer sockets:: 'ZMQ_ROUTER', 'ZMQ_REP', 'ZMQ_DEALER'
-Direction:: Bidirectional
-Send/receive pattern:: Unrestricted
-Outgoing routing strategy:: Round-robin
-Incoming routing strategy:: Fair-queued
-Action in mute state:: Block
-
-
-ZMQ_ROUTER
-^^^^^^^^^^
-A socket of type 'ZMQ_ROUTER' is an advanced socket type used for extending
-request/reply sockets. When receiving messages a 'ZMQ_ROUTER' socket shall
-prepend a message part containing the _identity_ of the originating peer to the
-message before passing it to the application. Messages received are fair-queued
-from among all connected peers. When sending messages a 'ZMQ_ROUTER' socket shall
-remove the first part of the message and use it to determine the _identity_ of
-the peer the message shall be routed to. If the peer does not exist anymore
-the message shall be silently discarded by default, unless 'ZMQ_ROUTER_MANDATORY'
-socket option is set to '1'.
-
-When a 'ZMQ_ROUTER' socket enters the 'mute' state due to having reached the
-high water mark for all peers, then any messages sent to the socket shall be dropped
-until the mute state ends. Likewise, any messages routed to a peer for which
-the individual high water mark has been reached shall also be dropped.
-
-When a 'ZMQ_REQ' socket is connected to a 'ZMQ_ROUTER' socket, in addition to the
-_identity_ of the originating peer each message received shall contain an empty
-_delimiter_ message part. Hence, the entire structure of each received message
-as seen by the application becomes: one or more _identity_ parts, _delimiter_
-part, one or more _body parts_. When sending replies to a 'ZMQ_REQ' socket the
-application must include the _delimiter_ part.
-
-[horizontal]
-.Summary of ZMQ_ROUTER characteristics
-Compatible peer sockets:: 'ZMQ_DEALER', 'ZMQ_REQ', 'ZMQ_ROUTER'
-Direction:: Bidirectional
-Send/receive pattern:: Unrestricted
-Outgoing routing strategy:: See text
-Incoming routing strategy:: Fair-queued
-Action in mute state:: Drop
-
-
-Publish-subscribe pattern
-~~~~~~~~~~~~~~~~~~~~~~~~~
-The publish-subscribe pattern is used for one-to-many distribution of data from
-a single _publisher_ to multiple _subscribers_ in a fan out fashion.
-
-The publish-subscribe pattern is formally defined by http://rfc.zeromq.org/spec:29.
-
-ZMQ_PUB
-^^^^^^^
-A socket of type 'ZMQ_PUB' is used by a _publisher_ to distribute data.
-Messages sent are distributed in a fan out fashion to all connected peers.
-The linkzmq:zmq_recv[3] function is not implemented for this socket type.
-
-When a 'ZMQ_PUB' socket enters the 'mute' state due to having reached the
-high water mark for a _subscriber_, then any messages that would be sent to the
-_subscriber_ in question shall instead be dropped until the mute state
-ends. The _zmq_send()_ function shall never block for this socket type.
-
-[horizontal]
-.Summary of ZMQ_PUB characteristics
-Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB'
-Direction:: Unidirectional
-Send/receive pattern:: Send only
-Incoming routing strategy:: N/A
-Outgoing routing strategy:: Fan out
-Action in mute state:: Drop
-
-
-ZMQ_SUB
-^^^^^^^
-A socket of type 'ZMQ_SUB' is used by a _subscriber_ to subscribe to data
-distributed by a _publisher_. Initially a 'ZMQ_SUB' socket is not subscribed to
-any messages, use the 'ZMQ_SUBSCRIBE' option of linkzmq:zmq_setsockopt[3] to
-specify which messages to subscribe to. The _zmq_send()_ function is not
-implemented for this socket type.
-
-[horizontal]
-.Summary of ZMQ_SUB characteristics
-Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB'
-Direction:: Unidirectional
-Send/receive pattern:: Receive only
-Incoming routing strategy:: Fair-queued
-Outgoing routing strategy:: N/A
-
-
-ZMQ_XPUB
-^^^^^^^^
-Same as ZMQ_PUB except that you can receive subscriptions from the peers
-in form of incoming messages. Subscription message is a byte 1 (for
-subscriptions) or byte 0 (for unsubscriptions) followed by the subscription
-body. Messages without a sub/unsub prefix are also received, but have no
-effect on subscription status.
-
-[horizontal]
-.Summary of ZMQ_XPUB characteristics
-Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB'
-Direction:: Unidirectional
-Send/receive pattern:: Send messages, receive subscriptions
-Incoming routing strategy:: N/A
-Outgoing routing strategy:: Fan out
-Action in mute state:: Drop
-
-
-ZMQ_XSUB
-^^^^^^^^
-Same as ZMQ_SUB except that you subscribe by sending subscription messages to
-the socket. Subscription message is a byte 1 (for subscriptions) or byte 0
-(for unsubscriptions) followed by the subscription body. Messages without a
-sub/unsub prefix may also be sent, but have no effect on subscription status.
-
-[horizontal]
-.Summary of ZMQ_XSUB characteristics
-Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB'
-Direction:: Unidirectional
-Send/receive pattern:: Receive messages, send subscriptions
-Incoming routing strategy:: Fair-queued
-Outgoing routing strategy:: N/A
-Action in mute state:: Drop
-
-
-Pipeline pattern
-~~~~~~~~~~~~~~~~
-The pipeline pattern is used for distributing data to _nodes_ arranged in
-a pipeline. Data always flows down the pipeline, and each stage of the pipeline
-is connected to at least one _node_. When a pipeline stage is connected to
-multiple _nodes_ data is round-robined among all connected _nodes_.
-
-The pipeline pattern is formally defined by http://rfc.zeromq.org/spec:30.
-
-ZMQ_PUSH
-^^^^^^^^
-A socket of type 'ZMQ_PUSH' is used by a pipeline _node_ to send messages
-to downstream pipeline _nodes_. Messages are round-robined to all connected
-downstream _nodes_. The _zmq_recv()_ function is not implemented for this
-socket type.
-
-When a 'ZMQ_PUSH' socket enters the 'mute' state due to having reached the
-high water mark for all downstream _nodes_, or if there are no downstream
-_nodes_ at all, then any linkzmq:zmq_send[3] operations on the socket shall
-block until the mute state ends or at least one downstream _node_
-becomes available for sending; messages are not discarded.
-
-[horizontal]
-.Summary of ZMQ_PUSH characteristics
-Compatible peer sockets:: 'ZMQ_PULL'
-Direction:: Unidirectional
-Send/receive pattern:: Send only
-Incoming routing strategy:: N/A
-Outgoing routing strategy:: Round-robin
-Action in mute state:: Block
-
-
-ZMQ_PULL
-^^^^^^^^
-A socket of type 'ZMQ_PULL' is used by a pipeline _node_ to receive messages
-from upstream pipeline _nodes_. Messages are fair-queued from among all
-connected upstream _nodes_. The _zmq_send()_ function is not implemented for
-this socket type.
-
-[horizontal]
-.Summary of ZMQ_PULL characteristics
-Compatible peer sockets:: 'ZMQ_PUSH'
-Direction:: Unidirectional
-Send/receive pattern:: Receive only
-Incoming routing strategy:: Fair-queued
-Outgoing routing strategy:: N/A
-Action in mute state:: Block
-
-
-Exclusive pair pattern
-~~~~~~~~~~~~~~~~~~~~~~
-The exclusive pair pattern is used to connect a peer to precisely one other
-peer. This pattern is used for inter-thread communication across the inproc
-transport.
-
-The exclusive pair pattern is formally defined by http://rfc.zeromq.org/spec:31.
-
-ZMQ_PAIR
-^^^^^^^^
-A socket of type 'ZMQ_PAIR' can only be connected to a single peer at any one
-time. No message routing or filtering is performed on messages sent over a
-'ZMQ_PAIR' socket.
-
-When a 'ZMQ_PAIR' socket enters the 'mute' state due to having reached the
-high water mark for the connected peer, or if no peer is connected, then
-any linkzmq:zmq_send[3] operations on the socket shall block until the peer
-becomes available for sending; messages are not discarded.
-
-NOTE: 'ZMQ_PAIR' sockets are designed for inter-thread communication across
-the linkzmq:zmq_inproc[7] transport and do not implement functionality such
-as auto-reconnection. 'ZMQ_PAIR' sockets are considered experimental and may
-have other missing or broken aspects.
-
-[horizontal]
-.Summary of ZMQ_PAIR characteristics
-Compatible peer sockets:: 'ZMQ_PAIR'
-Direction:: Bidirectional
-Send/receive pattern:: Unrestricted
-Incoming routing strategy:: N/A
-Outgoing routing strategy:: N/A
-Action in mute state:: Block
-
-
-Native Pattern
-~~~~~~~~~~~~~~
-The native pattern is used for communicating with TCP peers and allows
-asynchronous requests and replies in either direction.
-
-
-ZMQ_STREAM
-^^^^^^^^^^
-A socket of type 'ZMQ_STREAM' is used to send and receive TCP data from a
-non-0MQ peer, when using the tcp:// transport. A 'ZMQ_STREAM' socket can
-act as client and/or server, sending and/or receiving TCP data asynchronously.
-
-When receiving TCP data, a 'ZMQ_STREAM' socket shall prepend a message part
-containing the _identity_ of the originating peer to the message before passing
-it to the application. Messages received are fair-queued from among all
-connected peers.
-
-When sending TCP data, a 'ZMQ_STREAM' socket shall remove the first part of the
-message and use it to determine the _identity_ of the peer the message shall be
-routed to, and unroutable messages shall cause an EHOSTUNREACH or EAGAIN error.
-
-To open a connection to a server, use the zmq_connect call, and then fetch the
-socket identity using the ZMQ_IDENTITY zmq_getsockopt call.
-
-To close a specific client connection, as a server, send the identity frame
-followed by a zero-length message (see EXAMPLE section).
-
-The ZMQ_MSGMORE flag is ignored on data frames. You must send one identity frame
-followed by one data frame.
-
-Also, please note that omitting the ZMQ_MSGMORE flag will prevent sending further
-data (from any client) on the same socket.
-
-[horizontal]
-.Summary of ZMQ_STREAM characteristics
-Compatible peer sockets:: none.
-Direction:: Bidirectional
-Send/receive pattern:: Unrestricted
-Outgoing routing strategy:: See text
-Incoming routing strategy:: Fair-queued
-Action in mute state:: EAGAIN
-
-
-RETURN VALUE
-------------
-The _zmq_socket()_ function shall return an opaque handle to the newly created
-socket if successful. Otherwise, it shall return NULL and set 'errno' to one of
-the values defined below.
-
-
-ERRORS
-------
-*EINVAL*::
-The requested socket 'type' is invalid.
-*EFAULT*::
-The provided 'context' is invalid.
-*EMFILE*::
-The limit on the total number of open 0MQ sockets has been reached.
-*ETERM*::
-The context specified was terminated.
-
-EXAMPLE
--------
-.Creating a simple HTTP server using ZMQ_STREAM
-----
-void *ctx = zmq_ctx_new ();
-assert (ctx);
-/* Create ZMQ_STREAM socket */
-void *socket = zmq_socket (ctx, ZMQ_STREAM);
-assert (socket);
-int rc = zmq_bind (socket, "tcp://*:8080");
-assert (rc == 0);
-/* Data structure to hold the ZMQ_STREAM ID */
-uint8_t id [256];
-size_t id_size = 256;
-while (1) {
- /* Get HTTP request; ID frame and then request */
- id_size = zmq_recv (server, id, 256, 0);
- assert (id_size > 0);
- /* Prepares the response */
- char http_response [] =
- "HTTP/1.0 200 OK\r\n"
- "Content-Type: text/plain\r\n"
- "\r\n"
- "Hello, World!";
- /* Sends the ID frame followed by the response */
- zmq_send (socket, id, id_size, ZMQ_SNDMORE);
- zmq_send (socket, http_response, strlen (http_response), ZMQ_SNDMORE);
- /* Closes the connection by sending the ID frame followed by a zero response */
- zmq_send (socket, id, id_size, ZMQ_SNDMORE);
- zmq_send (socket, 0, 0, ZMQ_SNDMORE);
- /* NOTE: If we don't use ZMQ_SNDMORE, then we won't be able to send more */
- /* message to any client */
-}
-zmq_close (socket);
-zmq_ctx_destroy (ctx);
-----
-
-
-SEE ALSO
---------
-linkzmq:zmq_init[3]
-linkzmq:zmq_setsockopt[3]
-linkzmq:zmq_bind[3]
-linkzmq:zmq_connect[3]
-linkzmq:zmq_send[3]
-linkzmq:zmq_recv[3]
-linkzmq:zmq_inproc[7]
-linkzmq:zmq[7]
-
-
-AUTHORS
--------
-This page was written by the 0MQ community. To make a change please
-read the 0MQ Contribution Policy at <http://www.zeromq.org/docs:contributing>.