function SRP(remote, session) { var srp = this; session = session || new this.Session(); remote = remote || new this.Remote(); remote.onError = remote.onError || this.error; session.onError = session.onError || this.error; this.remote = remote; this.session = session; // Start the login process by identifying the user this.identify = function() { remote.handshake(session, receive_salts); // Receive login salts from the server, start calculations function receive_salts(response) { // B = 0 will make the algorithm always succeed // -> refuse such a server answer if(response.B == 0) { srp.error("Server send random number 0 - this is not allowed"); } else { session.calculations(response.s, response.B); remote.authenticate(session, confirm_authentication) } }; // Receive M2 from the server and verify it // If an error occurs, raise it as an alert. function confirm_authentication(response) { if (session.validate(response.M)) srp.success(); else srp.error("Server key does not match"); }; }; // Initiate the registration process this.register = function() { remote.register(session, srp.registered_user); }; // The user has been registered successfully, now login this.registered_user = function(response) { if(response.ok) { srp.identify(); } }; // Minimal error handling - set remote.onError to sth better to overwrite. this.error = function(text) { alert(text); }; // This function is called when authentication is successful. // Developers can set this to other functions in specific implementations // and change the functionality. this.success = function() { var forward_url = document.getElementById("srp_forward").value; if(forward_url.charAt(0) != "#") window.location = forward_url; else { window.location = forward_url; alert("Login successful."); } }; };