#!/usr/bin/tclsh # # This script is used to generate a VSIX (Visual Studio Extension) file for # SQLite usable by Visual Studio. # # PREREQUISITES # # 1. Tcl 8.4 and later are supported, earlier versions have not been tested. # # 2. The "sqlite3.h" file is assumed to exist in the parent directory of the # directory containing this script. The [optional] second command line # argument to this script may be used to specify an alternate location. # This script also assumes that the "sqlite3.h" file corresponds with the # version of the binaries to be packaged. This assumption is not verified # by this script. # # 3. The temporary directory specified in the TEMP or TMP environment variables # must refer to an existing directory writable by the current user. # # 4. The "zip" and "unzip" command line tools must be located either in a # directory contained in the PATH environment variable or specified as the # exact file names to execute in the "ZipTool" and "UnZipTool" environment # variables, respectively. # # 5. The template VSIX file (which is basically a zip file) must be located in # a "win" directory inside the directory containing this script. It should # not contain any executable binaries. It should only contain dynamic # textual content files to be processed using [subst] and/or static content # files to be copied verbatim. # # 6. The executable and other compiled binary files to be packaged into the # final VSIX file (e.g. DLLs, LIBs, and PDBs) must be located in a single # directory tree. The top-level directory of the tree must be specified as # the first command line argument to this script. The second level # sub-directory names must match those of the build configuration (e.g. # "Debug" or "Retail"). The third level sub-directory names must match # those of the platform (e.g. "x86", "x64", and "ARM"). For example, the # binary files to be packaged would need to be organized as follows when # packaging the "Debug" and "Retail" build configurations for the "x86" and # "x64" platforms (in this example, "C:\temp" is the top-level directory as # specified in the first command line argument): # # C:\Temp\Debug\x86\sqlite3.lib # C:\Temp\Debug\x86\sqlite3.dll # C:\Temp\Debug\x86\sqlite3.pdb # C:\Temp\Debug\x64\sqlite3.lib # C:\Temp\Debug\x64\sqlite3.dll # C:\Temp\Debug\x64\sqlite3.pdb # C:\Temp\Retail\x86\sqlite3.lib # C:\Temp\Retail\x86\sqlite3.dll # C:\Temp\Retail\x86\sqlite3.pdb # C:\Temp\Retail\x64\sqlite3.lib # C:\Temp\Retail\x64\sqlite3.dll # C:\Temp\Retail\x64\sqlite3.pdb # # The above directory tree organization is performed automatically if the # "tool\build-all-msvc.bat" batch script is used to build the binary files # to be packaged. # # USAGE # # The first argument to this script is required and must be the name of the # top-level directory containing the directories and files organized into a # tree as described in item 6 of the PREREQUISITES section, above. The second # argument is optional and if present must contain the name of the directory # containing the root of the source tree for SQLite. The third argument is # optional and if present must contain the flavor the VSIX package to build. # Currently, the only supported package flavors are "WinRT" and "WP80". The # fourth argument is optional and if present must be a string containing a list # of platforms to include in the VSIX package. The format of the platform list # string is "platform1,platform2,platform3". Typically, when on Windows, this # script is executed using commands similar to the following from a normal # Windows command prompt: # # CD /D C:\dev\sqlite\core # tclsh85 tool\mkvsix.tcl C:\Temp # # In the example above, "C:\dev\sqlite\core" represents the root of the source # tree for SQLite and "C:\Temp" represents the top-level directory containing # the executable and other compiled binary files, organized into a directory # tree as described in item 6 of the PREREQUISITES section, above. # # This script should work on non-Windows platforms as well, provided that all # the requirements listed in the PREREQUISITES section are met. # # NOTES # # The temporary directory is used as a staging area for the final VSIX file. # The template VSIX file is extracted, its contents processed, and then the # resulting files are packaged into the final VSIX file. # package require Tcl 8.4 proc fail { {error ""} {usage false} } { if {[string length $error] > 0} then { puts stdout $error if {!$usage} then {exit 1} } puts stdout "usage:\ [file tail [info nameofexecutable]]\ [file tail [info script]] \[sourceDirectory\]\ \[packageFlavor\] \[platformNames\]" exit 1 } proc getEnvironmentVariable { name } { # # NOTE: Returns the value of the specified environment variable or an empty # string for environment variables that do not exist in the current # process environment. # return [expr {[info exists ::env($name)] ? $::env($name) : ""}] } proc getTemporaryPath {} { # # NOTE: Returns the normalized path to the first temporary directory found # in the typical set of environment variables used for that purpose # or an empty string to signal a failure to locate such a directory. # set names [list] foreach name [list TEMP TMP] { lappend names [string toupper $name] [string tolower $name] \ [string totitle $name] } foreach name $names { set value [getEnvironmentVariable $name] if {[string length $value] > 0} then { return [file normalize $value] } } return "" } proc appendArgs { args } { # # NOTE: Returns all passed arguments joined together as a single string with # no intervening spaces between arguments. # eval append result $args } proc readFile { fileName } { # # NOTE: Reads and returns the entire contents of the specified file, which # may contain binary data. # set file_id [open $fileName RDONLY] fconfigure $file_id -encoding binary -translation binary set result [read $file_id] close $file_id return $result } proc writeFile { fileName data } { # # NOTE: Writes the entire contents of the specified file, which may contain # binary data. # set file_id [open $fileName {WRONLY CREAT TRUNC}] fconfigure $file_id -encoding binary -translation binary puts -nonewline $file_id $data close $file_id return "" } proc substFile { fileName } { # # NOTE: Performs all Tcl command, variable, and backslash substitutions in # the specified file and then rewrites the contents of that same file # with the substituted data. # return [writeFile $fileName [uplevel 1 [list subst [readFile $fileName]]]] } proc replaceFileNameTokens { fileName name buildName platformName } { # # NOTE: Returns the specified file name containing the platform name instead # of platform placeholder tokens. # return [string map [list $buildName $platformName \ $name] $fileName] } # # NOTE: This is the entry point for this script. # set script [file normalize [info script]] if {[string length $script] == 0} then { fail "script file currently being evaluated is unknown" true } set path [file dirname $script] set rootName [file rootname [file tail $script]] ############################################################################### # # NOTE: Process and verify all the command line arguments. # set argc [llength $argv] if {$argc < 1 || $argc > 4} then {fail} set binaryDirectory [lindex $argv 0] if {[string length $binaryDirectory] == 0} then { fail "invalid binary directory" } if {![file exists $binaryDirectory] || \ ![file isdirectory $binaryDirectory]} then { fail "binary directory does not exist" } if {$argc >= 2} then { set sourceDirectory [lindex $argv 1] } else { # # NOTE: Assume that the source directory is the parent directory of the one # that contains this script file. # set sourceDirectory [file dirname $path] } if {[string length $sourceDirectory] == 0} then { fail "invalid source directory" } if {![file exists $sourceDirectory] || \ ![file isdirectory $sourceDirectory]} then { fail "source directory does not exist" } if {$argc >= 3} then { set packageFlavor [lindex $argv 2] } else { # # NOTE: Assume the package flavor is WinRT. # set packageFlavor WinRT } if {[string length $packageFlavor] == 0} then { fail "invalid package flavor" } if {[string equal -nocase $packageFlavor WinRT]} then { set shortName SQLite.WinRT set displayName "SQLite for Windows Runtime" set targetPlatformIdentifier Windows set extraSdkPath "" set extraFileListAttributes [appendArgs \ "\r\n " {AppliesTo="WindowsAppContainer"} \ "\r\n " {DependsOn="Microsoft.VCLibs, version=11.0"}] } elseif {[string equal -nocase $packageFlavor WP80]} then { set shortName SQLite.WP80 set displayName "SQLite for Windows Phone" set targetPlatformIdentifier "Windows Phone" set extraSdkPath "\\..\\$targetPlatformIdentifier" set extraFileListAttributes "" } else { fail "unsupported package flavor, must be \"WinRT\" or \"WP80\"" } if {$argc >= 4} then { set platformNames [list] foreach platformName [split [lindex $argv 3] ", "] { if {[string length $platformName] > 0} then { lappend platformNames $platformName } } } ############################################################################### # # NOTE: Evaluate the user-specific customizations file, if it exists. # set userFile [file join $path [appendArgs \ $rootName . $tcl_platform(user) .tcl]] if {[file exists $userFile] && \ [file isfile $userFile]} then { source $userFile } ############################################################################### set templateFile [file join $path win sqlite.vsix] if {![file exists $templateFile] || \ ![file isfile $templateFile]} then { fail [appendArgs "template file \"" $templateFile "\" does not exist"] } set currentDirectory [pwd] set outputFile [file join $currentDirectory [appendArgs sqlite- \ $packageFlavor -output.vsix]] if {[file exists $outputFile]} then { fail [appendArgs "output file \"" $outputFile "\" already exists"] } ############################################################################### # # NOTE: Make sure that a valid temporary directory exists. # set temporaryDirectory [getTemporaryPath] if {[string length $temporaryDirectory] == 0 || \ ![file exists $temporaryDirectory] || \ ![file isdirectory $temporaryDirectory]} then { fail "cannot locate a usable temporary directory" } # # NOTE: Setup the staging directory to have a unique name inside of the # configured temporary directory. # set stagingDirectory [file normalize [file join $temporaryDirectory \ [appendArgs $rootName . [pid]]]] ############################################################################### # # NOTE: Configure the external zipping tool. First, see if it has already # been pre-configured. If not, try to query it from the environment. # Finally, fallback on the default of simply "zip", which will then # be assumed to exist somewhere along the PATH. # if {![info exists zip]} then { if {[info exists env(ZipTool)]} then { set zip $env(ZipTool) } if {![info exists zip] || ![file exists $zip]} then { set zip zip } } # # NOTE: Configure the external unzipping tool. First, see if it has already # been pre-configured. If not, try to query it from the environment. # Finally, fallback on the default of simply "unzip", which will then # be assumed to exist somewhere along the PATH. # if {![info exists unzip]} then { if {[info exists env(UnZipTool)]} then { set unzip $env(UnZipTool) } if {![info exists unzip] || ![file exists $unzip]} then { set unzip unzip } } ############################################################################### # # NOTE: Attempt to extract the SQLite version from the "sqlite3.h" header file # in the source directory. This script assumes that the header file has # already been generated by the build process. # set pattern {^#define\s+SQLITE_VERSION\s+"(.*)"$} set data [readFile [file join $sourceDirectory sqlite3.h]] if {![regexp -line -- $pattern $data dummy version]} then { fail [appendArgs "cannot locate SQLITE_VERSION value in \"" \ [file join $sourceDirectory sqlite3.h] \"] } ############################################################################### # # NOTE: Setup all the master file list data. This includes the source file # names, the destination file names, and the file processing flags. The # possible file processing flags are: # # "buildNeutral" -- This flag indicates the file location and content do # not depend on the build configuration. # # "platformNeutral" -- This flag indicates the file location and content # do not depend on the build platform. # # "subst" -- This flag indicates that the file contains dynamic textual # content that needs to be processed using [subst] prior to # packaging the file into the final VSIX package. The primary # use of this flag is to insert the name of the VSIX package, # some package flavor-specific value, or the SQLite version # into a file. # # "noDebug" -- This flag indicates that the file should be skipped when # processing the debug build. # # "noRetail" -- This flag indicates that the file should be skipped when # processing the retail build. # # "move" -- This flag indicates that the file should be moved from the # source to the destination instead of being copied. # # This file metadata may be overridden, either in whole or in part, via # the user-specific customizations file. # if {![info exists fileNames(source)]} then { set fileNames(source) [list "" "" \ [file join $stagingDirectory DesignTime sqlite3.props] \ [file join $sourceDirectory sqlite3.h] \ [file join $binaryDirectory sqlite3.lib] \ [file join $binaryDirectory sqlite3.dll]] if {![info exists no(symbols)]} then { lappend fileNames(source) \ [file join $binaryDirectory sqlite3.pdb] } } if {![info exists fileNames(destination)]} then { set fileNames(destination) [list \ [file join $stagingDirectory extension.vsixmanifest] \ [file join $stagingDirectory SDKManifest.xml] \ [file join $stagingDirectory DesignTime .props] \ [file join $stagingDirectory DesignTime sqlite3.h] \ [file join $stagingDirectory DesignTime sqlite3.lib] \ [file join $stagingDirectory Redist sqlite3.dll]] if {![info exists no(symbols)]} then { lappend fileNames(destination) \ [file join $stagingDirectory Redist sqlite3.pdb] } } if {![info exists fileNames(flags)]} then { set fileNames(flags) [list \ [list buildNeutral platformNeutral subst] \ [list buildNeutral platformNeutral subst] \ [list buildNeutral platformNeutral subst move] \ [list buildNeutral platformNeutral] \ [list] [list] [list noRetail]] if {![info exists no(symbols)]} then { lappend fileNames(flags) [list noRetail] } } ############################################################################### # # NOTE: Setup the list of builds supported by this script. These may be # overridden via the user-specific customizations file. # if {![info exists buildNames]} then { set buildNames [list Debug Retail] } ############################################################################### # # NOTE: Setup the list of platforms supported by this script. These may be # overridden via the command line or the user-specific customizations # file. # if {![info exists platformNames]} then { set platformNames [list x86 x64 ARM] } ############################################################################### # # NOTE: Make sure the staging directory exists, creating it if necessary. # file mkdir $stagingDirectory # # NOTE: Build the Tcl command used to extract the template VSIX package to # the staging directory. # set extractCommand [list exec -- $unzip $templateFile -d $stagingDirectory] # # NOTE: Extract the template VSIX package to the staging directory. # eval $extractCommand ############################################################################### # # NOTE: Process each file in the master file list. There are actually three # parallel lists that contain the source file names, the destination file # names, and the file processing flags. If the "buildNeutral" flag is # present, the file location and content do not depend on the build # configuration and "CommonConfiguration" will be used in place of the # build configuration name. If the "platformNeutral" flag is present, # the file location and content do not depend on the build platform and # "neutral" will be used in place of the build platform name. If the # "subst" flag is present, the file is assumed to be a text file that may # contain Tcl variable, command, and backslash replacements, to be # dynamically replaced during processing using the Tcl [subst] command. # If the "noDebug" flag is present, the file will be skipped when # processing for the debug build. If the "noRetail" flag is present, the # file will be skipped when processing for the retail build. If the # "move" flag is present, the source file will be deleted after it is # copied to the destination file. If the source file name is an empty # string, the destination file name will be assumed to already exist in # the staging directory and will not be copied; however, Tcl variable, # command, and backslash replacements may still be performed on the # destination file prior to the final VSIX package being built if the # "subst" flag is present. # foreach sourceFileName $fileNames(source) \ destinationFileName $fileNames(destination) \ fileFlags $fileNames(flags) { # # NOTE: Process the file flags into separate boolean variables that may be # used within the loop. # set isBuildNeutral [expr {[lsearch $fileFlags buildNeutral] != -1}] set isPlatformNeutral [expr {[lsearch $fileFlags platformNeutral] != -1}] set isMove [expr {[lsearch $fileFlags move] != -1}] set useSubst [expr {[lsearch $fileFlags subst] != -1}] # # NOTE: If the current file is build-neutral, then only one build will # be processed for it, namely "CommonConfiguration"; otherwise, each # supported build will be processed for it individually. # foreach buildName \ [expr {$isBuildNeutral ? [list CommonConfiguration] : $buildNames}] { # # NOTE: Should the current file be skipped for this build? # if {[lsearch $fileFlags no${buildName}] != -1} then { continue } # # NOTE: If the current file is platform-neutral, then only one platform # will be processed for it, namely "neutral"; otherwise, each # supported platform will be processed for it individually. # foreach platformName \ [expr {$isPlatformNeutral ? [list neutral] : $platformNames}] { # # NOTE: Use the actual platform name in the destination file name. # set newDestinationFileName [replaceFileNameTokens $destinationFileName \ $shortName $buildName $platformName] # # NOTE: Does the source file need to be copied to the destination file? # if {[string length $sourceFileName] > 0} then { # # NOTE: First, make sure the destination directory exists. # file mkdir [file dirname $newDestinationFileName] # # NOTE: Then, copy the source file to the destination file verbatim. # set newSourceFileName [replaceFileNameTokens $sourceFileName \ $shortName $buildName $platformName] file copy $newSourceFileName $newDestinationFileName # # NOTE: If this is a move instead of a copy, delete the source file # now. # if {$isMove} then { file delete $newSourceFileName } } # # NOTE: Does the destination file contain dynamic replacements that must # be processed now? # if {$useSubst} then { # # NOTE: Perform any dynamic replacements contained in the destination # file and then re-write it in-place. # substFile $newDestinationFileName } } } } ############################################################################### # # NOTE: Change the current directory to the staging directory so that the # external archive building tool can pickup the necessary files using # relative paths. # cd $stagingDirectory # # NOTE: Build the Tcl command used to archive the final VSIX package in the # output directory. # set archiveCommand [list exec -- $zip -r $outputFile *] # # NOTE: Build the final VSIX package archive in the output directory. # eval $archiveCommand # # NOTE: Change back to the previously saved current directory. # cd $currentDirectory # # NOTE: Cleanup the temporary staging directory. # file delete -force $stagingDirectory ############################################################################### # # NOTE: Success, emit the fully qualified path of the generated VSIX file. # puts stdout $outputFile