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+/*
+** 2001 September 15
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+** Header file for the Virtual DataBase Engine (VDBE)
+**
+** This header defines the interface to the virtual database engine
+** or VDBE. The VDBE implements an abstract machine that runs a
+** simple program to access and modify the underlying database.
+*/
+#ifndef _SQLITE_VDBE_H_
+#define _SQLITE_VDBE_H_
+#include <stdio.h>
+
+/*
+** A single VDBE is an opaque structure named "Vdbe". Only routines
+** in the source file sqliteVdbe.c are allowed to see the insides
+** of this structure.
+*/
+typedef struct Vdbe Vdbe;
+
+/*
+** The names of the following types declared in vdbeInt.h are required
+** for the VdbeOp definition.
+*/
+typedef struct VdbeFunc VdbeFunc;
+typedef struct Mem Mem;
+typedef struct SubProgram SubProgram;
+
+/*
+** A single instruction of the virtual machine has an opcode
+** and as many as three operands. The instruction is recorded
+** as an instance of the following structure:
+*/
+struct VdbeOp {
+ u8 opcode; /* What operation to perform */
+ signed char p4type; /* One of the P4_xxx constants for p4 */
+ u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
+ u8 p5; /* Fifth parameter is an unsigned character */
+ int p1; /* First operand */
+ int p2; /* Second parameter (often the jump destination) */
+ int p3; /* The third parameter */
+ union { /* fourth parameter */
+ int i; /* Integer value if p4type==P4_INT32 */
+ void *p; /* Generic pointer */
+ char *z; /* Pointer to data for string (char array) types */
+ i64 *pI64; /* Used when p4type is P4_INT64 */
+ double *pReal; /* Used when p4type is P4_REAL */
+ FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
+ VdbeFunc *pVdbeFunc; /* Used when p4type is P4_VDBEFUNC */
+ CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
+ Mem *pMem; /* Used when p4type is P4_MEM */
+ VTable *pVtab; /* Used when p4type is P4_VTAB */
+ KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
+ int *ai; /* Used when p4type is P4_INTARRAY */
+ SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
+ int (*xAdvance)(BtCursor *, int *);
+ } p4;
+#ifdef SQLITE_DEBUG
+ char *zComment; /* Comment to improve readability */
+#endif
+#ifdef VDBE_PROFILE
+ int cnt; /* Number of times this instruction was executed */
+ u64 cycles; /* Total time spent executing this instruction */
+#endif
+};
+typedef struct VdbeOp VdbeOp;
+
+
+/*
+** A sub-routine used to implement a trigger program.
+*/
+struct SubProgram {
+ VdbeOp *aOp; /* Array of opcodes for sub-program */
+ int nOp; /* Elements in aOp[] */
+ int nMem; /* Number of memory cells required */
+ int nCsr; /* Number of cursors required */
+ void *token; /* id that may be used to recursive triggers */
+ SubProgram *pNext; /* Next sub-program already visited */
+};
+
+/*
+** A smaller version of VdbeOp used for the VdbeAddOpList() function because
+** it takes up less space.
+*/
+struct VdbeOpList {
+ u8 opcode; /* What operation to perform */
+ signed char p1; /* First operand */
+ signed char p2; /* Second parameter (often the jump destination) */
+ signed char p3; /* Third parameter */
+};
+typedef struct VdbeOpList VdbeOpList;
+
+/*
+** Allowed values of VdbeOp.p4type
+*/
+#define P4_NOTUSED 0 /* The P4 parameter is not used */
+#define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
+#define P4_STATIC (-2) /* Pointer to a static string */
+#define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
+#define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
+#define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
+#define P4_VDBEFUNC (-7) /* P4 is a pointer to a VdbeFunc structure */
+#define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
+#define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
+#define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
+#define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
+#define P4_REAL (-12) /* P4 is a 64-bit floating point value */
+#define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
+#define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
+#define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
+#define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
+#define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
+
+/* When adding a P4 argument using P4_KEYINFO, a copy of the KeyInfo structure
+** is made. That copy is freed when the Vdbe is finalized. But if the
+** argument is P4_KEYINFO_HANDOFF, the passed in pointer is used. It still
+** gets freed when the Vdbe is finalized so it still should be obtained
+** from a single sqliteMalloc(). But no copy is made and the calling
+** function should *not* try to free the KeyInfo.
+*/
+#define P4_KEYINFO_HANDOFF (-16)
+#define P4_KEYINFO_STATIC (-17)
+
+/*
+** The Vdbe.aColName array contains 5n Mem structures, where n is the
+** number of columns of data returned by the statement.
+*/
+#define COLNAME_NAME 0
+#define COLNAME_DECLTYPE 1
+#define COLNAME_DATABASE 2
+#define COLNAME_TABLE 3
+#define COLNAME_COLUMN 4
+#ifdef SQLITE_ENABLE_COLUMN_METADATA
+# define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
+#else
+# ifdef SQLITE_OMIT_DECLTYPE
+# define COLNAME_N 1 /* Store only the name */
+# else
+# define COLNAME_N 2 /* Store the name and decltype */
+# endif
+#endif
+
+/*
+** The following macro converts a relative address in the p2 field
+** of a VdbeOp structure into a negative number so that
+** sqlite3VdbeAddOpList() knows that the address is relative. Calling
+** the macro again restores the address.
+*/
+#define ADDR(X) (-1-(X))
+
+/*
+** The makefile scans the vdbe.c source file and creates the "opcodes.h"
+** header file that defines a number for each opcode used by the VDBE.
+*/
+#include "opcodes.h"
+
+/*
+** Prototypes for the VDBE interface. See comments on the implementation
+** for a description of what each of these routines does.
+*/
+Vdbe *sqlite3VdbeCreate(sqlite3*);
+int sqlite3VdbeAddOp0(Vdbe*,int);
+int sqlite3VdbeAddOp1(Vdbe*,int,int);
+int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
+int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
+int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
+int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
+int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
+void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
+void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
+void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
+void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
+void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
+void sqlite3VdbeJumpHere(Vdbe*, int addr);
+void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
+void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
+void sqlite3VdbeUsesBtree(Vdbe*, int);
+VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
+int sqlite3VdbeMakeLabel(Vdbe*);
+void sqlite3VdbeRunOnlyOnce(Vdbe*);
+void sqlite3VdbeDelete(Vdbe*);
+void sqlite3VdbeDeleteObject(sqlite3*,Vdbe*);
+void sqlite3VdbeMakeReady(Vdbe*,Parse*);
+int sqlite3VdbeFinalize(Vdbe*);
+void sqlite3VdbeResolveLabel(Vdbe*, int);
+int sqlite3VdbeCurrentAddr(Vdbe*);
+#ifdef SQLITE_DEBUG
+ int sqlite3VdbeAssertMayAbort(Vdbe *, int);
+ void sqlite3VdbeTrace(Vdbe*,FILE*);
+#endif
+void sqlite3VdbeResetStepResult(Vdbe*);
+void sqlite3VdbeRewind(Vdbe*);
+int sqlite3VdbeReset(Vdbe*);
+void sqlite3VdbeSetNumCols(Vdbe*,int);
+int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
+void sqlite3VdbeCountChanges(Vdbe*);
+sqlite3 *sqlite3VdbeDb(Vdbe*);
+void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
+void sqlite3VdbeSwap(Vdbe*,Vdbe*);
+VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
+sqlite3_value *sqlite3VdbeGetValue(Vdbe*, int, u8);
+void sqlite3VdbeSetVarmask(Vdbe*, int);
+#ifndef SQLITE_OMIT_TRACE
+ char *sqlite3VdbeExpandSql(Vdbe*, const char*);
+#endif
+
+void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
+int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
+UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
+
+#ifndef SQLITE_OMIT_TRIGGER
+void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
+#endif
+
+
+#ifndef NDEBUG
+ void sqlite3VdbeComment(Vdbe*, const char*, ...);
+# define VdbeComment(X) sqlite3VdbeComment X
+ void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
+# define VdbeNoopComment(X) sqlite3VdbeNoopComment X
+#else
+# define VdbeComment(X)
+# define VdbeNoopComment(X)
+#endif
+
+#endif