Age | Commit message (Collapse) | Author |
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This paves the way for having servers use the same seed for all
incoming connections, across multiple startup/shutdown cycles. As
opposed to the current situation where each Obfs4Listener will
randomly generate it's seed at creation time.
Additionally, use 256 bit seeds (128 bit SipHash-2-4 key + 16 bytes of
initial material).
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In theory this is easier on the garbage collector. Probably could
reuse more of the intermediary buffers by stashing them in the
connection state, but that makes the code kind of messy. This should
be an improvement.
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The same algorithm as ScrambleSuit is used, except:
* SipHash-2-4 in OFB mode is used to create the distribution.
* The system CSPRNG is used when sampling the distribution.
This fixes most of #3, all that remains is generating and sending a
persistent distribution on the server side to the client.
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On second thought instead of using log.Panicf(), panic() and do the
logging with recover(). This somewhat centralizes logging in
obfs4proxy, which will be easier to change when I invariably decide to
do logging differently in the future.
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This adds preliminary support for data padding by adding another layer
of encapsulation inside each AEAD frame containing a type and length.
For now, data is still sent unpadded, but the infrastructure for
supporting it is mostly there.
Additionally, use log.Panic[f]() instead of panic through out the code
so that some panics are logged.
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