#include #include "charsetdetect.h" #include "charsetdetectPriv.h" // // C++ API to the character set detector (not exported) // void Detector::Report(const char* aCharset) { // mDone has to be set true here because the original code // does not always set it, and I am trying to avoid modifying // the original code. mDone = PR_TRUE; mDetectedCharset = aCharset; } int Detector::Consider(const char *data, int length) { if (HandleData(data, length) == NS_ERROR_OUT_OF_MEMORY) { // Error, signal with a negative number return -1; } if (mDone) { // Detected early return 0; } // Need more data! return 1; } const char *Detector::Close(void) { DataEnd(); if (!mDone) { if (mInputState == eEscAscii) { return "ibm850"; } else if (mInputState == ePureAscii) { return "ASCII"; } return NULL; } return mDetectedCharset; } // // C API to the character set detector (we actually export this) // csd_t csd_open(void) { // TODO: capture exceptions thrown by "new" and return -1 in that case // TODO: provide C-land with access to the language filter constructor argument return new Detector(NS_FILTER_ALL); } int csd_consider(csd_t csd, const char *data, int length) { return ((Detector*)csd)->Consider(data, length); } const char *csd_close(csd_t csd) { const char *result = ((Detector*)csd)->Close(); delete ((Detector*)csd); return result; } ///* const char *Detector::Close2(float *confidence) { DataEnd2(confidence); if (!mDone) { if (mInputState == eEscAscii) { return "ibm850"; } else if (mInputState == ePureAscii) { return "ASCII"; } return NULL; } return mDetectedCharset; } const char *csd_close2(csd_t csd,float *confidence) { const char *result = ((Detector*)csd)->Close2(confidence); delete ((Detector*)csd); return result; } //*/