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authorazul <azul@riseup.net>2014-04-17 10:12:05 +0200
committerazul <azul@riseup.net>2014-04-17 10:12:05 +0200
commit3513ad74f950b113af1ba1e3d06bc6a55c48fde5 (patch)
treedb49ebd4428053d5c8d720275b77594a531a1ad1 /DEVELOP.md
parentcb6442c344d6bdaf52c3878b2de2fcf4d85f2648 (diff)
parent3d3688647fab7049e5b531c45b85c1e46a1d528f (diff)
Merge pull request #146 from azul/refactor/engines
Refactor/engines
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Some tips on modifying the views:
* Many of the forms use [simple_form gem](https://github.com/plataformatec/simple_form)
+* We still use client_side_validations for the validation code but since it is not maintained anymore we want to drop it asap.
## Engines ##
-Leap Web consists of different Engines. They live in their own subdirectory and are included through bundler via their path. This way changes to the engines immediately affect the server as if they were in the main `app` directory.
+Leap Web contains some. They live in their own subdirectory and are included through bundler via their path. This way changes to the engines immediately affect the server as if they were in the main `app` directory.
-Currently Leap Web consists of 5 Engines:
+Currently Leap Web includes 2 Engines:
-* [core](https://github.com/leapcode/leap_web/blob/master/core) - ships some dependencies that are used accross all engines. This might be removed at some point.
-* [users](https://github.com/leapcode/leap_web/blob/master/users) - user registration and authorization
-* [certs](https://github.com/leapcode/leap_web/blob/master/certs) - Cert distribution for the EIP client
-* [help](https://github.com/leapcode/leap_web/blob/master/help) - Help ticket management
-* [billing](https://github.com/leapcode/leap_web/blob/master/billing) - Billing System
+* [support](https://github.com/leapcode/leap_web/blob/master/engines/support) - Help ticket management
+* [billing](https://github.com/leapcode/leap_web/blob/master/engines/billing) - Billing System
## Creating a new engine ##
+If you want to add functionality to the webapp but keep it easy to remove you might consider adding an engine. This only makes sense if your engine really is a plugin - so no other pieces of code depend on it.
+
### Rails plugin new ###
Create the basic tree structure for an engine using
@@ -32,28 +32,10 @@ rails plugin new ENGINE_NAME -O --full
See http://guides.rubyonrails.org/engines.html for more general info about engines.
-### Require Leap Web Core and dependencies ###
-
-Leap Web Core provides a common set of dependencies for the engines with CouchRest Model etc.
-It also comes with an optional set of UI gems like haml, sass, coffeescript, uglifier, bootstrap-sass, jquery and simple_form.
+You need to require engine specific gems in lib/my_engine/engine.rb:
-In order to use the core dependencies you need to add leap_web_core to your .gemspec:
```ruby
-# make sure LeapWeb::VERSION is available
-require File.expand_path('../../lib/leap_web/version.rb', __FILE__)
-# ...
- Gem::Specification.new do |s|
- # ...
- s.add_dependency "rails"
- s.add_dependency "leap_web_core", LeapWeb::Version
- end
-```
-
-You also need to require it before you define your engine in lib/my_engine/engine.rb:
-```ruby
-require "leap_web_core"
-# uncomment if you want the ui gems:
-# require "leap_web_core/ui_dependencies"
+require "my_dependency"
module MyEngine
class Engine < ::Rails::Engine
@@ -62,17 +44,9 @@ module MyEngine
end
```
-Some development and UI dependencies can not be loaded via leap_web_core. To make them available add the following lines to your engines Gemfile
-
-```ruby
- eval(File.read(File.dirname(__FILE__) + '/../common_dependencies.rb'))
- # uncomment if you want the ui gems:
- # eval(File.read(File.dirname(__FILE__) + '/../ui_dependencies.rb'))
-```
-
## Creating Models ##
-You can use the normal rails generators to create models. Since you required the leap_web_core gem you will be using CouchRest::Model. So your models inherit from CouchRest::Model::Base.
+You can use the normal rails generators to create models. You probably want to require couchrest_model so your models inherit from CouchRest::Model::Base.
http://www.couchrest.info/model/definition.html has some good first steps for setting up the model.
CouchRest Model behaved strangely when using a model without a design block. So make sure to define an initial view: http://www.couchrest.info/model/view_objects.html .