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Diffstat (limited to 'snappy/snappy.cc')
-rw-r--r-- | snappy/snappy.cc | 1119 |
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diff --git a/snappy/snappy.cc b/snappy/snappy.cc new file mode 100644 index 00000000..1230321f --- /dev/null +++ b/snappy/snappy.cc @@ -0,0 +1,1119 @@ +// Copyright 2005 Google Inc. All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "snappy.h" +#include "snappy-internal.h" +#include "snappy-sinksource.h" + +#include <stdio.h> + +#include <algorithm> +#include <string> +#include <vector> + + +namespace snappy { + +// Any hash function will produce a valid compressed bitstream, but a good +// hash function reduces the number of collisions and thus yields better +// compression for compressible input, and more speed for incompressible +// input. Of course, it doesn't hurt if the hash function is reasonably fast +// either, as it gets called a lot. +static inline uint32 HashBytes(uint32 bytes, int shift) { + uint32 kMul = 0x1e35a7bd; + return (bytes * kMul) >> shift; +} +static inline uint32 Hash(const char* p, int shift) { + return HashBytes(UNALIGNED_LOAD32(p), shift); +} + +size_t MaxCompressedLength(size_t source_len) { + // Compressed data can be defined as: + // compressed := item* literal* + // item := literal* copy + // + // The trailing literal sequence has a space blowup of at most 62/60 + // since a literal of length 60 needs one tag byte + one extra byte + // for length information. + // + // Item blowup is trickier to measure. Suppose the "copy" op copies + // 4 bytes of data. Because of a special check in the encoding code, + // we produce a 4-byte copy only if the offset is < 65536. Therefore + // the copy op takes 3 bytes to encode, and this type of item leads + // to at most the 62/60 blowup for representing literals. + // + // Suppose the "copy" op copies 5 bytes of data. If the offset is big + // enough, it will take 5 bytes to encode the copy op. Therefore the + // worst case here is a one-byte literal followed by a five-byte copy. + // I.e., 6 bytes of input turn into 7 bytes of "compressed" data. + // + // This last factor dominates the blowup, so the final estimate is: + return 32 + source_len + source_len/6; +} + +enum { + LITERAL = 0, + COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode + COPY_2_BYTE_OFFSET = 2, + COPY_4_BYTE_OFFSET = 3 +}; + +// Copy "len" bytes from "src" to "op", one byte at a time. Used for +// handling COPY operations where the input and output regions may +// overlap. For example, suppose: +// src == "ab" +// op == src + 2 +// len == 20 +// After IncrementalCopy(src, op, len), the result will have +// eleven copies of "ab" +// ababababababababababab +// Note that this does not match the semantics of either memcpy() +// or memmove(). +static inline void IncrementalCopy(const char* src, char* op, int len) { + assert(len > 0); + do { + *op++ = *src++; + } while (--len > 0); +} + +// Equivalent to IncrementalCopy except that it can write up to ten extra +// bytes after the end of the copy, and that it is faster. +// +// The main part of this loop is a simple copy of eight bytes at a time until +// we've copied (at least) the requested amount of bytes. However, if op and +// src are less than eight bytes apart (indicating a repeating pattern of +// length < 8), we first need to expand the pattern in order to get the correct +// results. For instance, if the buffer looks like this, with the eight-byte +// <src> and <op> patterns marked as intervals: +// +// abxxxxxxxxxxxx +// [------] src +// [------] op +// +// a single eight-byte copy from <src> to <op> will repeat the pattern once, +// after which we can move <op> two bytes without moving <src>: +// +// ababxxxxxxxxxx +// [------] src +// [------] op +// +// and repeat the exercise until the two no longer overlap. +// +// This allows us to do very well in the special case of one single byte +// repeated many times, without taking a big hit for more general cases. +// +// The worst case of extra writing past the end of the match occurs when +// op - src == 1 and len == 1; the last copy will read from byte positions +// [0..7] and write to [4..11], whereas it was only supposed to write to +// position 1. Thus, ten excess bytes. + +namespace { + +const int kMaxIncrementCopyOverflow = 10; + +} // namespace + +static inline void IncrementalCopyFastPath(const char* src, char* op, int len) { + while (op - src < 8) { + UnalignedCopy64(src, op); + len -= op - src; + op += op - src; + } + while (len > 0) { + UnalignedCopy64(src, op); + src += 8; + op += 8; + len -= 8; + } +} + +static inline char* EmitLiteral(char* op, + const char* literal, + int len, + bool allow_fast_path) { + int n = len - 1; // Zero-length literals are disallowed + if (n < 60) { + // Fits in tag byte + *op++ = LITERAL | (n << 2); + + // The vast majority of copies are below 16 bytes, for which a + // call to memcpy is overkill. This fast path can sometimes + // copy up to 15 bytes too much, but that is okay in the + // main loop, since we have a bit to go on for both sides: + // + // - The input will always have kInputMarginBytes = 15 extra + // available bytes, as long as we're in the main loop, and + // if not, allow_fast_path = false. + // - The output will always have 32 spare bytes (see + // MaxCompressedLength). + if (allow_fast_path && len <= 16) { + UnalignedCopy64(literal, op); + UnalignedCopy64(literal + 8, op + 8); + return op + len; + } + } else { + // Encode in upcoming bytes + char* base = op; + int count = 0; + op++; + while (n > 0) { + *op++ = n & 0xff; + n >>= 8; + count++; + } + assert(count >= 1); + assert(count <= 4); + *base = LITERAL | ((59+count) << 2); + } + memcpy(op, literal, len); + return op + len; +} + +static inline char* EmitCopyLessThan64(char* op, size_t offset, int len) { + assert(len <= 64); + assert(len >= 4); + assert(offset < 65536); + + if ((len < 12) && (offset < 2048)) { + size_t len_minus_4 = len - 4; + assert(len_minus_4 < 8); // Must fit in 3 bits + *op++ = COPY_1_BYTE_OFFSET + ((len_minus_4) << 2) + ((offset >> 8) << 5); + *op++ = offset & 0xff; + } else { + *op++ = COPY_2_BYTE_OFFSET + ((len-1) << 2); + LittleEndian::Store16(op, offset); + op += 2; + } + return op; +} + +static inline char* EmitCopy(char* op, size_t offset, int len) { + // Emit 64 byte copies but make sure to keep at least four bytes reserved + while (len >= 68) { + op = EmitCopyLessThan64(op, offset, 64); + len -= 64; + } + + // Emit an extra 60 byte copy if have too much data to fit in one copy + if (len > 64) { + op = EmitCopyLessThan64(op, offset, 60); + len -= 60; + } + + // Emit remainder + op = EmitCopyLessThan64(op, offset, len); + return op; +} + + +bool GetUncompressedLength(const char* start, size_t n, size_t* result) { + uint32 v = 0; + const char* limit = start + n; + if (Varint::Parse32WithLimit(start, limit, &v) != NULL) { + *result = v; + return true; + } else { + return false; + } +} + +namespace internal { +uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) { + // Use smaller hash table when input.size() is smaller, since we + // fill the table, incurring O(hash table size) overhead for + // compression, and if the input is short, we won't need that + // many hash table entries anyway. + assert(kMaxHashTableSize >= 256); + size_t htsize = 256; + while (htsize < kMaxHashTableSize && htsize < input_size) { + htsize <<= 1; + } + + uint16* table; + if (htsize <= ARRAYSIZE(small_table_)) { + table = small_table_; + } else { + if (large_table_ == NULL) { + large_table_ = new uint16[kMaxHashTableSize]; + } + table = large_table_; + } + + *table_size = htsize; + memset(table, 0, htsize * sizeof(*table)); + return table; +} +} // end namespace internal + +// For 0 <= offset <= 4, GetUint32AtOffset(GetEightBytesAt(p), offset) will +// equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have +// empirically found that overlapping loads such as +// UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2) +// are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32. +// +// We have different versions for 64- and 32-bit; ideally we would avoid the +// two functions and just inline the UNALIGNED_LOAD64 call into +// GetUint32AtOffset, but GCC (at least not as of 4.6) is seemingly not clever +// enough to avoid loading the value multiple times then. For 64-bit, the load +// is done when GetEightBytesAt() is called, whereas for 32-bit, the load is +// done at GetUint32AtOffset() time. + +#ifdef ARCH_K8 + +typedef uint64 EightBytesReference; + +static inline EightBytesReference GetEightBytesAt(const char* ptr) { + return UNALIGNED_LOAD64(ptr); +} + +static inline uint32 GetUint32AtOffset(uint64 v, int offset) { + assert(offset >= 0); + assert(offset <= 4); + return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset); +} + +#else + +typedef const char* EightBytesReference; + +static inline EightBytesReference GetEightBytesAt(const char* ptr) { + return ptr; +} + +static inline uint32 GetUint32AtOffset(const char* v, int offset) { + assert(offset >= 0); + assert(offset <= 4); + return UNALIGNED_LOAD32(v + offset); +} + +#endif + +// Flat array compression that does not emit the "uncompressed length" +// prefix. Compresses "input" string to the "*op" buffer. +// +// REQUIRES: "input" is at most "kBlockSize" bytes long. +// REQUIRES: "op" points to an array of memory that is at least +// "MaxCompressedLength(input.size())" in size. +// REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero. +// REQUIRES: "table_size" is a power of two +// +// Returns an "end" pointer into "op" buffer. +// "end - op" is the compressed size of "input". +namespace internal { +char* CompressFragment(const char* input, + size_t input_size, + char* op, + uint16* table, + const int table_size) { + // "ip" is the input pointer, and "op" is the output pointer. + const char* ip = input; + assert(input_size <= kBlockSize); + assert((table_size & (table_size - 1)) == 0); // table must be power of two + const int shift = 32 - Bits::Log2Floor(table_size); + assert(static_cast<int>(kuint32max >> shift) == table_size - 1); + const char* ip_end = input + input_size; + const char* base_ip = ip; + // Bytes in [next_emit, ip) will be emitted as literal bytes. Or + // [next_emit, ip_end) after the main loop. + const char* next_emit = ip; + + const size_t kInputMarginBytes = 15; + if (PREDICT_TRUE(input_size >= kInputMarginBytes)) { + const char* ip_limit = input + input_size - kInputMarginBytes; + + for (uint32 next_hash = Hash(++ip, shift); ; ) { + assert(next_emit < ip); + // The body of this loop calls EmitLiteral once and then EmitCopy one or + // more times. (The exception is that when we're close to exhausting + // the input we goto emit_remainder.) + // + // In the first iteration of this loop we're just starting, so + // there's nothing to copy, so calling EmitLiteral once is + // necessary. And we only start a new iteration when the + // current iteration has determined that a call to EmitLiteral will + // precede the next call to EmitCopy (if any). + // + // Step 1: Scan forward in the input looking for a 4-byte-long match. + // If we get close to exhausting the input then goto emit_remainder. + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned, look at every third byte, etc.. When a match is found, + // immediately go back to looking at every byte. This is a small loss + // (~5% performance, ~0.1% density) for compressible data due to more + // bookkeeping, but for non-compressible data (such as JPEG) it's a huge + // win since the compressor quickly "realizes" the data is incompressible + // and doesn't bother looking for matches everywhere. + // + // The "skip" variable keeps track of how many bytes there are since the + // last match; dividing it by 32 (ie. right-shifting by five) gives the + // number of bytes to move ahead for each iteration. + uint32 skip = 32; + + const char* next_ip = ip; + const char* candidate; + do { + ip = next_ip; + uint32 hash = next_hash; + assert(hash == Hash(ip, shift)); + uint32 bytes_between_hash_lookups = skip++ >> 5; + next_ip = ip + bytes_between_hash_lookups; + if (PREDICT_FALSE(next_ip > ip_limit)) { + goto emit_remainder; + } + next_hash = Hash(next_ip, shift); + candidate = base_ip + table[hash]; + assert(candidate >= base_ip); + assert(candidate < ip); + + table[hash] = ip - base_ip; + } while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) != + UNALIGNED_LOAD32(candidate))); + + // Step 2: A 4-byte match has been found. We'll later see if more + // than 4 bytes match. But, prior to the match, input + // bytes [next_emit, ip) are unmatched. Emit them as "literal bytes." + assert(next_emit + 16 <= ip_end); + op = EmitLiteral(op, next_emit, ip - next_emit, true); + + // Step 3: Call EmitCopy, and then see if another EmitCopy could + // be our next move. Repeat until we find no match for the + // input immediately after what was consumed by the last EmitCopy call. + // + // If we exit this loop normally then we need to call EmitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can exit + // this loop via goto if we get close to exhausting the input. + EightBytesReference input_bytes; + uint32 candidate_bytes = 0; + + do { + // We have a 4-byte match at ip, and no need to emit any + // "literal bytes" prior to ip. + const char* base = ip; + int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end); + ip += matched; + size_t offset = base - candidate; + assert(0 == memcmp(base, candidate, matched)); + op = EmitCopy(op, offset, matched); + // We could immediately start working at ip now, but to improve + // compression we first update table[Hash(ip - 1, ...)]. + const char* insert_tail = ip - 1; + next_emit = ip; + if (PREDICT_FALSE(ip >= ip_limit)) { + goto emit_remainder; + } + input_bytes = GetEightBytesAt(insert_tail); + uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift); + table[prev_hash] = ip - base_ip - 1; + uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift); + candidate = base_ip + table[cur_hash]; + candidate_bytes = UNALIGNED_LOAD32(candidate); + table[cur_hash] = ip - base_ip; + } while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes); + + next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift); + ++ip; + } + } + + emit_remainder: + // Emit the remaining bytes as a literal + if (next_emit < ip_end) { + op = EmitLiteral(op, next_emit, ip_end - next_emit, false); + } + + return op; +} +} // end namespace internal + +// Signature of output types needed by decompression code. +// The decompression code is templatized on a type that obeys this +// signature so that we do not pay virtual function call overhead in +// the middle of a tight decompression loop. +// +// class DecompressionWriter { +// public: +// // Called before decompression +// void SetExpectedLength(size_t length); +// +// // Called after decompression +// bool CheckLength() const; +// +// // Called repeatedly during decompression +// bool Append(const char* ip, size_t length); +// bool AppendFromSelf(uint32 offset, size_t length); +// +// // The difference between TryFastAppend and Append is that TryFastAppend +// // is allowed to read up to <available> bytes from the input buffer, +// // whereas Append is allowed to read <length>. +// // +// // Also, TryFastAppend is allowed to return false, declining the append, +// // without it being a fatal error -- just "return false" would be +// // a perfectly legal implementation of TryFastAppend. The intention +// // is for TryFastAppend to allow a fast path in the common case of +// // a small append. +// // +// // NOTE(user): TryFastAppend must always return decline (return false) +// // if <length> is 61 or more, as in this case the literal length is not +// // decoded fully. In practice, this should not be a big problem, +// // as it is unlikely that one would implement a fast path accepting +// // this much data. +// bool TryFastAppend(const char* ip, size_t available, size_t length); +// }; + +// ----------------------------------------------------------------------- +// Lookup table for decompression code. Generated by ComputeTable() below. +// ----------------------------------------------------------------------- + +// Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits +static const uint32 wordmask[] = { + 0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu +}; + +// Data stored per entry in lookup table: +// Range Bits-used Description +// ------------------------------------ +// 1..64 0..7 Literal/copy length encoded in opcode byte +// 0..7 8..10 Copy offset encoded in opcode byte / 256 +// 0..4 11..13 Extra bytes after opcode +// +// We use eight bits for the length even though 7 would have sufficed +// because of efficiency reasons: +// (1) Extracting a byte is faster than a bit-field +// (2) It properly aligns copy offset so we do not need a <<8 +static const uint16 char_table[256] = { + 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002, + 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004, + 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006, + 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008, + 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a, + 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c, + 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e, + 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010, + 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012, + 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014, + 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016, + 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018, + 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a, + 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c, + 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e, + 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020, + 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022, + 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024, + 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026, + 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028, + 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a, + 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c, + 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e, + 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030, + 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032, + 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034, + 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036, + 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038, + 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a, + 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c, + 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e, + 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040 +}; + +// In debug mode, allow optional computation of the table at startup. +// Also, check that the decompression table is correct. +#ifndef NDEBUG +DEFINE_bool(snappy_dump_decompression_table, false, + "If true, we print the decompression table at startup."); + +static uint16 MakeEntry(unsigned int extra, + unsigned int len, + unsigned int copy_offset) { + // Check that all of the fields fit within the allocated space + assert(extra == (extra & 0x7)); // At most 3 bits + assert(copy_offset == (copy_offset & 0x7)); // At most 3 bits + assert(len == (len & 0x7f)); // At most 7 bits + return len | (copy_offset << 8) | (extra << 11); +} + +static void ComputeTable() { + uint16 dst[256]; + + // Place invalid entries in all places to detect missing initialization + int assigned = 0; + for (int i = 0; i < 256; i++) { + dst[i] = 0xffff; + } + + // Small LITERAL entries. We store (len-1) in the top 6 bits. + for (unsigned int len = 1; len <= 60; len++) { + dst[LITERAL | ((len-1) << 2)] = MakeEntry(0, len, 0); + assigned++; + } + + // Large LITERAL entries. We use 60..63 in the high 6 bits to + // encode the number of bytes of length info that follow the opcode. + for (unsigned int extra_bytes = 1; extra_bytes <= 4; extra_bytes++) { + // We set the length field in the lookup table to 1 because extra + // bytes encode len-1. + dst[LITERAL | ((extra_bytes+59) << 2)] = MakeEntry(extra_bytes, 1, 0); + assigned++; + } + + // COPY_1_BYTE_OFFSET. + // + // The tag byte in the compressed data stores len-4 in 3 bits, and + // offset/256 in 5 bits. offset%256 is stored in the next byte. + // + // This format is used for length in range [4..11] and offset in + // range [0..2047] + for (unsigned int len = 4; len < 12; len++) { + for (unsigned int offset = 0; offset < 2048; offset += 256) { + dst[COPY_1_BYTE_OFFSET | ((len-4)<<2) | ((offset>>8)<<5)] = + MakeEntry(1, len, offset>>8); + assigned++; + } + } + + // COPY_2_BYTE_OFFSET. + // Tag contains len-1 in top 6 bits, and offset in next two bytes. + for (unsigned int len = 1; len <= 64; len++) { + dst[COPY_2_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(2, len, 0); + assigned++; + } + + // COPY_4_BYTE_OFFSET. + // Tag contents len-1 in top 6 bits, and offset in next four bytes. + for (unsigned int len = 1; len <= 64; len++) { + dst[COPY_4_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(4, len, 0); + assigned++; + } + + // Check that each entry was initialized exactly once. + if (assigned != 256) { + fprintf(stderr, "ComputeTable: assigned only %d of 256\n", assigned); + abort(); + } + for (int i = 0; i < 256; i++) { + if (dst[i] == 0xffff) { + fprintf(stderr, "ComputeTable: did not assign byte %d\n", i); + abort(); + } + } + + if (FLAGS_snappy_dump_decompression_table) { + printf("static const uint16 char_table[256] = {\n "); + for (int i = 0; i < 256; i++) { + printf("0x%04x%s", + dst[i], + ((i == 255) ? "\n" : (((i%8) == 7) ? ",\n " : ", "))); + } + printf("};\n"); + } + + // Check that computed table matched recorded table + for (int i = 0; i < 256; i++) { + if (dst[i] != char_table[i]) { + fprintf(stderr, "ComputeTable: byte %d: computed (%x), expect (%x)\n", + i, static_cast<int>(dst[i]), static_cast<int>(char_table[i])); + abort(); + } + } +} +#endif /* !NDEBUG */ + +// Helper class for decompression +class SnappyDecompressor { + private: + Source* reader_; // Underlying source of bytes to decompress + const char* ip_; // Points to next buffered byte + const char* ip_limit_; // Points just past buffered bytes + uint32 peeked_; // Bytes peeked from reader (need to skip) + bool eof_; // Hit end of input without an error? + char scratch_[5]; // Temporary buffer for PeekFast() boundaries + + // Ensure that all of the tag metadata for the next tag is available + // in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even + // if (ip_limit_ - ip_ < 5). + // + // Returns true on success, false on error or end of input. + bool RefillTag(); + + public: + explicit SnappyDecompressor(Source* reader) + : reader_(reader), + ip_(NULL), + ip_limit_(NULL), + peeked_(0), + eof_(false) { + } + + ~SnappyDecompressor() { + // Advance past any bytes we peeked at from the reader + reader_->Skip(peeked_); + } + + // Returns true iff we have hit the end of the input without an error. + bool eof() const { + return eof_; + } + + // Read the uncompressed length stored at the start of the compressed data. + // On succcess, stores the length in *result and returns true. + // On failure, returns false. + bool ReadUncompressedLength(uint32* result) { + assert(ip_ == NULL); // Must not have read anything yet + // Length is encoded in 1..5 bytes + *result = 0; + uint32 shift = 0; + while (true) { + if (shift >= 32) return false; + size_t n; + const char* ip = reader_->Peek(&n); + if (n == 0) return false; + const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip)); + reader_->Skip(1); + *result |= static_cast<uint32>(c & 0x7f) << shift; + if (c < 128) { + break; + } + shift += 7; + } + return true; + } + + // Process the next item found in the input. + // Returns true if successful, false on error or end of input. + template <class Writer> + void DecompressAllTags(Writer* writer) { + const char* ip = ip_; + + // We could have put this refill fragment only at the beginning of the loop. + // However, duplicating it at the end of each branch gives the compiler more + // scope to optimize the <ip_limit_ - ip> expression based on the local + // context, which overall increases speed. + #define MAYBE_REFILL() \ + if (ip_limit_ - ip < 5) { \ + ip_ = ip; \ + if (!RefillTag()) return; \ + ip = ip_; \ + } + + MAYBE_REFILL(); + for ( ;; ) { + const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++)); + + if ((c & 0x3) == LITERAL) { + size_t literal_length = (c >> 2) + 1u; + if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length)) { + assert(literal_length < 61); + ip += literal_length; + MAYBE_REFILL(); + continue; + } + if (PREDICT_FALSE(literal_length >= 61)) { + // Long literal. + const size_t literal_length_length = literal_length - 60; + literal_length = + (LittleEndian::Load32(ip) & wordmask[literal_length_length]) + 1; + ip += literal_length_length; + } + + size_t avail = ip_limit_ - ip; + while (avail < literal_length) { + if (!writer->Append(ip, avail)) return; + literal_length -= avail; + reader_->Skip(peeked_); + size_t n; + ip = reader_->Peek(&n); + avail = n; + peeked_ = avail; + if (avail == 0) return; // Premature end of input + ip_limit_ = ip + avail; + } + if (!writer->Append(ip, literal_length)) { + return; + } + ip += literal_length; + MAYBE_REFILL(); + } else { + const uint32 entry = char_table[c]; + const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11]; + const uint32 length = entry & 0xff; + ip += entry >> 11; + + // copy_offset/256 is encoded in bits 8..10. By just fetching + // those bits, we get copy_offset (since the bit-field starts at + // bit 8). + const uint32 copy_offset = entry & 0x700; + if (!writer->AppendFromSelf(copy_offset + trailer, length)) { + return; + } + MAYBE_REFILL(); + } + } + +#undef MAYBE_REFILL + } +}; + +bool SnappyDecompressor::RefillTag() { + const char* ip = ip_; + if (ip == ip_limit_) { + // Fetch a new fragment from the reader + reader_->Skip(peeked_); // All peeked bytes are used up + size_t n; + ip = reader_->Peek(&n); + peeked_ = n; + if (n == 0) { + eof_ = true; + return false; + } + ip_limit_ = ip + n; + } + + // Read the tag character + assert(ip < ip_limit_); + const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip)); + const uint32 entry = char_table[c]; + const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c' + assert(needed <= sizeof(scratch_)); + + // Read more bytes from reader if needed + uint32 nbuf = ip_limit_ - ip; + if (nbuf < needed) { + // Stitch together bytes from ip and reader to form the word + // contents. We store the needed bytes in "scratch_". They + // will be consumed immediately by the caller since we do not + // read more than we need. + memmove(scratch_, ip, nbuf); + reader_->Skip(peeked_); // All peeked bytes are used up + peeked_ = 0; + while (nbuf < needed) { + size_t length; + const char* src = reader_->Peek(&length); + if (length == 0) return false; + uint32 to_add = min<uint32>(needed - nbuf, length); + memcpy(scratch_ + nbuf, src, to_add); + nbuf += to_add; + reader_->Skip(to_add); + } + assert(nbuf == needed); + ip_ = scratch_; + ip_limit_ = scratch_ + needed; + } else if (nbuf < 5) { + // Have enough bytes, but move into scratch_ so that we do not + // read past end of input + memmove(scratch_, ip, nbuf); + reader_->Skip(peeked_); // All peeked bytes are used up + peeked_ = 0; + ip_ = scratch_; + ip_limit_ = scratch_ + nbuf; + } else { + // Pass pointer to buffer returned by reader_. + ip_ = ip; + } + return true; +} + +template <typename Writer> +static bool InternalUncompress(Source* r, + Writer* writer, + uint32 max_len) { + // Read the uncompressed length from the front of the compressed input + SnappyDecompressor decompressor(r); + uint32 uncompressed_len = 0; + if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false; + return InternalUncompressAllTags( + &decompressor, writer, uncompressed_len, max_len); +} + +template <typename Writer> +static bool InternalUncompressAllTags(SnappyDecompressor* decompressor, + Writer* writer, + uint32 uncompressed_len, + uint32 max_len) { + // Protect against possible DoS attack + if (static_cast<uint64>(uncompressed_len) > max_len) { + return false; + } + + writer->SetExpectedLength(uncompressed_len); + + // Process the entire input + decompressor->DecompressAllTags(writer); + return (decompressor->eof() && writer->CheckLength()); +} + +bool GetUncompressedLength(Source* source, uint32* result) { + SnappyDecompressor decompressor(source); + return decompressor.ReadUncompressedLength(result); +} + +size_t Compress(Source* reader, Sink* writer) { + size_t written = 0; + size_t N = reader->Available(); + char ulength[Varint::kMax32]; + char* p = Varint::Encode32(ulength, N); + writer->Append(ulength, p-ulength); + written += (p - ulength); + + internal::WorkingMemory wmem; + char* scratch = NULL; + char* scratch_output = NULL; + + while (N > 0) { + // Get next block to compress (without copying if possible) + size_t fragment_size; + const char* fragment = reader->Peek(&fragment_size); + assert(fragment_size != 0); // premature end of input + const size_t num_to_read = min(N, kBlockSize); + size_t bytes_read = fragment_size; + + size_t pending_advance = 0; + if (bytes_read >= num_to_read) { + // Buffer returned by reader is large enough + pending_advance = num_to_read; + fragment_size = num_to_read; + } else { + // Read into scratch buffer + if (scratch == NULL) { + // If this is the last iteration, we want to allocate N bytes + // of space, otherwise the max possible kBlockSize space. + // num_to_read contains exactly the correct value + scratch = new char[num_to_read]; + } + memcpy(scratch, fragment, bytes_read); + reader->Skip(bytes_read); + + while (bytes_read < num_to_read) { + fragment = reader->Peek(&fragment_size); + size_t n = min<size_t>(fragment_size, num_to_read - bytes_read); + memcpy(scratch + bytes_read, fragment, n); + bytes_read += n; + reader->Skip(n); + } + assert(bytes_read == num_to_read); + fragment = scratch; + fragment_size = num_to_read; + } + assert(fragment_size == num_to_read); + + // Get encoding table for compression + int table_size; + uint16* table = wmem.GetHashTable(num_to_read, &table_size); + + // Compress input_fragment and append to dest + const int max_output = MaxCompressedLength(num_to_read); + + // Need a scratch buffer for the output, in case the byte sink doesn't + // have room for us directly. + if (scratch_output == NULL) { + scratch_output = new char[max_output]; + } else { + // Since we encode kBlockSize regions followed by a region + // which is <= kBlockSize in length, a previously allocated + // scratch_output[] region is big enough for this iteration. + } + char* dest = writer->GetAppendBuffer(max_output, scratch_output); + char* end = internal::CompressFragment(fragment, fragment_size, + dest, table, table_size); + writer->Append(dest, end - dest); + written += (end - dest); + + N -= num_to_read; + reader->Skip(pending_advance); + } + + delete[] scratch; + delete[] scratch_output; + + return written; +} + +// ----------------------------------------------------------------------- +// Flat array interfaces +// ----------------------------------------------------------------------- + +// A type that writes to a flat array. +// Note that this is not a "ByteSink", but a type that matches the +// Writer template argument to SnappyDecompressor::DecompressAllTags(). +class SnappyArrayWriter { + private: + char* base_; + char* op_; + char* op_limit_; + + public: + inline explicit SnappyArrayWriter(char* dst) + : base_(dst), + op_(dst) { + } + + inline void SetExpectedLength(size_t len) { + op_limit_ = op_ + len; + } + + inline bool CheckLength() const { + return op_ == op_limit_; + } + + inline bool Append(const char* ip, size_t len) { + char* op = op_; + const size_t space_left = op_limit_ - op; + if (space_left < len) { + return false; + } + memcpy(op, ip, len); + op_ = op + len; + return true; + } + + inline bool TryFastAppend(const char* ip, size_t available, size_t len) { + char* op = op_; + const size_t space_left = op_limit_ - op; + if (len <= 16 && available >= 16 && space_left >= 16) { + // Fast path, used for the majority (about 95%) of invocations. + UnalignedCopy64(ip, op); + UnalignedCopy64(ip + 8, op + 8); + op_ = op + len; + return true; + } else { + return false; + } + } + + inline bool AppendFromSelf(size_t offset, size_t len) { + char* op = op_; + const size_t space_left = op_limit_ - op; + + if (op - base_ <= offset - 1u) { // -1u catches offset==0 + return false; + } + if (len <= 16 && offset >= 8 && space_left >= 16) { + // Fast path, used for the majority (70-80%) of dynamic invocations. + UnalignedCopy64(op - offset, op); + UnalignedCopy64(op - offset + 8, op + 8); + } else { + if (space_left >= len + kMaxIncrementCopyOverflow) { + IncrementalCopyFastPath(op - offset, op, len); + } else { + if (space_left < len) { + return false; + } + IncrementalCopy(op - offset, op, len); + } + } + + op_ = op + len; + return true; + } +}; + +bool RawUncompress(const char* compressed, size_t n, char* uncompressed) { + ByteArraySource reader(compressed, n); + return RawUncompress(&reader, uncompressed); +} + +bool RawUncompress(Source* compressed, char* uncompressed) { + SnappyArrayWriter output(uncompressed); + return InternalUncompress(compressed, &output, kuint32max); +} + +bool Uncompress(const char* compressed, size_t n, string* uncompressed) { + size_t ulength; + if (!GetUncompressedLength(compressed, n, &ulength)) { + return false; + } + // Protect against possible DoS attack + if ((static_cast<uint64>(ulength) + uncompressed->size()) > + uncompressed->max_size()) { + return false; + } + STLStringResizeUninitialized(uncompressed, ulength); + return RawUncompress(compressed, n, string_as_array(uncompressed)); +} + + +// A Writer that drops everything on the floor and just does validation +class SnappyDecompressionValidator { + private: + size_t expected_; + size_t produced_; + + public: + inline SnappyDecompressionValidator() : produced_(0) { } + inline void SetExpectedLength(size_t len) { + expected_ = len; + } + inline bool CheckLength() const { + return expected_ == produced_; + } + inline bool Append(const char* ip, size_t len) { + produced_ += len; + return produced_ <= expected_; + } + inline bool TryFastAppend(const char* ip, size_t available, size_t length) { + return false; + } + inline bool AppendFromSelf(size_t offset, size_t len) { + if (produced_ <= offset - 1u) return false; // -1u catches offset==0 + produced_ += len; + return produced_ <= expected_; + } +}; + +bool IsValidCompressedBuffer(const char* compressed, size_t n) { + ByteArraySource reader(compressed, n); + SnappyDecompressionValidator writer; + return InternalUncompress(&reader, &writer, kuint32max); +} + +void RawCompress(const char* input, + size_t input_length, + char* compressed, + size_t* compressed_length) { + ByteArraySource reader(input, input_length); + UncheckedByteArraySink writer(compressed); + Compress(&reader, &writer); + + // Compute how many bytes were added + *compressed_length = (writer.CurrentDestination() - compressed); +} + +size_t Compress(const char* input, size_t input_length, string* compressed) { + // Pre-grow the buffer to the max length of the compressed output + compressed->resize(MaxCompressedLength(input_length)); + + size_t compressed_length; + RawCompress(input, input_length, string_as_array(compressed), + &compressed_length); + compressed->resize(compressed_length); + return compressed_length; +} + + +} // end namespace snappy + |