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package se.leap.bitmaskclient.base.views;
import android.content.Context;
import android.content.res.TypedArray;
import android.util.AttributeSet;
import android.view.LayoutInflater;
import android.view.View;
import android.widget.LinearLayout;
import androidx.annotation.Nullable;
import se.leap.bitmaskclient.R;
import se.leap.bitmaskclient.eip.GatewaysManager;
import static androidx.core.content.ContextCompat.getColor;
public class LocationIndicator extends LinearLayout {
private View level1;
private View level1_2;
private View level2;
private View level2_2;
private View level3;
private View level3_2;
private int tintColor;
public LocationIndicator(Context context) {
super(context);
initLayout(context, null);
}
public LocationIndicator(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
initLayout(context, attrs);
}
public LocationIndicator(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initLayout(context, attrs);
}
void initLayout(Context context, AttributeSet attrs) {
LayoutInflater inflater = (LayoutInflater) context
.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
View rootview = inflater.inflate(R.layout.v_location_status_indicator, this, true);
level1 = rootview.findViewById(R.id.level1);
level1_2 = rootview.findViewById(R.id.level1_2);
level2 = rootview.findViewById(R.id.level2);
level2_2 = rootview.findViewById(R.id.level2_2);
level3 = rootview.findViewById(R.id.level3);
level3_2 = rootview.findViewById(R.id.level3_2);
if (attrs != null) {
TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.LocationIndicator);
this.tintColor = typedArray.getColor(R.styleable.LocationIndicator_tint, getColor(context, R.color.black800_high_transparent));
typedArray.recycle();
} else {
this.tintColor = getColor(context, R.color.black800_high_transparent);
}
}
public void setLoad(GatewaysManager.Load load) {
switch (load) {
case GOOD:
level1.setBackgroundColor(getColor(getContext(), R.color.green200));
level1_2.setBackgroundColor(getColor(getContext(), R.color.green200));
level2.setBackgroundColor(getColor(getContext(), R.color.green200));
level2_2.setBackgroundColor(getColor(getContext(), R.color.green200));
level3.setBackgroundColor(getColor(getContext(), R.color.green200));
level3_2.setBackgroundColor(getColor(getContext(), R.color.green200));
break;
case AVERAGE:
level1.setBackgroundColor(getColor(getContext(), R.color.amber200));
level1_2.setBackgroundColor(getColor(getContext(), R.color.amber200));
level2.setBackgroundColor(getColor(getContext(), R.color.amber200));
level2_2.setBackgroundColor(getColor(getContext(), R.color.amber200));
level3.setBackgroundColor(tintColor);
level3_2.setBackgroundColor(tintColor);
break;
case CRITICAL:
level1.setBackgroundColor(getColor(getContext(), R.color.red200));
level1_2.setBackgroundColor(getColor(getContext(), R.color.red200));
level2.setBackgroundColor(tintColor);
level2_2.setBackgroundColor(tintColor);
level3.setBackgroundColor(tintColor);
level3_2.setBackgroundColor(tintColor);
break;
default:
level1.setBackgroundColor(tintColor);
level1_2.setBackgroundColor(tintColor);
level2.setBackgroundColor(tintColor);
level2_2.setBackgroundColor(tintColor);
level3.setBackgroundColor(tintColor);
level3_2.setBackgroundColor(tintColor);
break;
}
}
}
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