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author | aguestuser <aguestuser@risup.net> | 2017-04-23 20:36:37 -0400 |
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committer | aguestuser <aguestuser@risup.net> | 2017-04-30 20:05:35 -0400 |
commit | 215edb9840e5a75ed961fbf8b6ce423116deef28 (patch) | |
tree | 500f10c9caa59cf484f26057811e83f4514555d4 /README.md | |
parent | e79058d8797c918d37e406245ca7683cf07240d1 (diff) |
[ag] eliminate hacky workaround for 64-bit builds
* HACK: replace all toolchain references to `linux-x86_64` with `linux-x86`
* FIX: provide dependency on `file` package that will allow `ndk-build` to
detect 32-bit userland, making this
* side-effects:
* group sdk/env vars with installation code that uses them
* add explanatory note about why we use outdated version of `android-ndk`
------------------
*Explanation:*
More careful analysis of the meaning of the word `file` in this (subtle!) error message:
```shell
/opt/android-sdk-linux/android-ndk-r12b/build/ndk-build: 143: /opt/android-sdk-linux/android-ndk-r12b/build/ndk-build: file: not found
```
led to inspecting line 143 of `ndk-build`, revealing an undefined variable
called `file` that would allow `ndk-build` to detect a 32-bit userland:
```shell
file -L "$SHELL" | grep -q "x86[_-]64"
```
Thus the error messsage was *not* trying to tell us that a file could
not be found, but that the program called `file` could not be
found. FUN! :)
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