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package handshake
// MessageServerHelloDone is final non-encrypted message from server
// this communicates server has sent all its handshake messages and next
// should be MessageFinished
type MessageServerHelloDone struct {
}
// Type returns the Handshake Type
func (m MessageServerHelloDone) Type() Type {
return TypeServerHelloDone
}
// Marshal encodes the Handshake
func (m *MessageServerHelloDone) Marshal() ([]byte, error) {
return []byte{}, nil
}
// Unmarshal populates the message from encoded data
func (m *MessageServerHelloDone) Unmarshal(data []byte) error {
return nil
}
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