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package bpool
import "testing"
func TestBytePool(t *testing.T) {
var size int = 4
var width int = 10
bufPool := NewBytePool(size, width)
// Check the width
if bufPool.Width() != width {
t.Fatalf("bytepool width invalid: got %v want %v", bufPool.Width(), width)
}
// Check that retrieved buffer are of the expected width
b := bufPool.Get()
if len(b) != width {
t.Fatalf("bytepool length invalid: got %v want %v", len(b), width)
}
bufPool.Put(b)
// Fill the pool beyond the capped pool size.
for i := 0; i < size*2; i++ {
bufPool.Put(make([]byte, bufPool.w))
}
// Close the channel so we can iterate over it.
close(bufPool.c)
// Check the size of the pool.
if len(bufPool.c) != size {
t.Fatalf("bytepool size invalid: got %v want %v", len(bufPool.c), size)
}
}
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