1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
|
import QtQuick 2.9
import QtQuick.Controls 1.4
import QtQuick.Dialogs 1.2
import QtQuick.Extras 1.2
import Qt.labs.platform 1.1
ApplicationWindow {
id: app
visible: false
property var ctx
property var loginDone
property var allowEmptyPass
Connections {
target: jsonModel
onDataChanged: {
ctx = JSON.parse(jsonModel.getJson());
// FIXME -- we need to inform the backend that we've already seen
// this. Otherwise this keeps popping randonmly on state changes.
if (ctx.donateDialog == 'true') {
console.debug(jsonModel.getJson())
donate.visible = true
}
if (ctx.loginDialog == 'true') {
console.debug(jsonModel.getJson())
console.debug("DEBUG: should display login")
login.visible = true
}
if (ctx.loginOk == 'true') {
loginOk.visible = true
}
if (ctx.errors ) {
login.visible = false
if ( ctx.errors == "nohelpers" ) {
showInitFailure(qsTr("Could not find helpers. Check your installation"))
} else if ( ctx.errors == "nopolkit" ) {
showInitFailure(qsTr("Could not find polkit agent."))
} else {
showInitFailure()
}
}
}
}
function showInitFailure(msg) {
console.debug("ERRORS:", ctx.errors)
if (msg == undefined) {
if (ctx.errors == 'bad_auth_502') {
msg = qsTr("Oops! The authentication service seems down. Please try again later")
initFailure.title = qsTr("Service Error")
}
else if (ctx.errors == 'bad_auth') {
if (allowEmptyPass) {
// For now, this is a libraryVPN, so we can be explicit about what credentials are here.
// Another option to consider is to customize the error strings while vendoring.
msg = qsTr("Please check your Patron ID")
} else {
msg = qsTr("Could not log in with those credentials, please retry")
}
initFailure.title = qsTr("Login Error")
} else {
//: %1 -> application name
//: %2 -> error string
msg = qsTr("Got an error starting %1: %2").arg(ctx.appName).arg(ctx.errors)
}
}
initFailure.text = msg
initFailure.visible = true
}
function shouldAllowEmptyPass() {
let obj = JSON.parse(providers.getJson())
let active = obj['default']
let allProviders = obj['providers']
for (let i = 0; i < allProviders.length; i++) {
if (allProviders[i]['name'] === active) {
return (allProviders[i]['authEmptyPass'] === 'true')
}
}
return false
}
Component.onCompleted: {
loginDone = false;
/* stupid as it sounds, windows doesn't like to have the systray icon
not being attached to an actual application window.
We can still use this quirk, and can use the AppWindow with deferred
Loaders as a placeholder for all the many dialogs, or to load
a nice splash screen etc... */
console.debug("DEBUG: Pre-seeded providers:");
console.debug(providers.getJson());
allowEmptyPass = shouldAllowEmptyPass()
app.visible = true;
show();
hide();
}
function toHuman(st) {
switch(st) {
case "off":
//: %1 -> application name
return qsTr("%1 off").arg(ctx.appName);
case "on":
//: %1 -> application name
return qsTr("%1 on").arg(ctx.appName);
case "connecting":
//: %1 -> application name
return qsTr("Connecting to %1").arg(ctx.appName);
case "stopping":
//: %1 -> application name
return qsTr("Stopping %1").arg(ctx.appName);
case "failed":
//: %1 -> application name
return qsTr("%1 blocking internet").arg(ctx.appName); // TODO failed is not handed yet
}
}
property var icons: {
"off": "qrc:/assets/icon/png/black/vpn_off.png",
"on": "qrc:/assets/icon/png/black/vpn_on.png",
"wait": "qrc:/assets/icon/png/black/vpn_wait_0.png",
"blocked": "qrc:/assets/icon/png/black/vpn_blocked.png",
}
SystemTrayIcon {
id: systray
visible: systrayVisible
onActivated: {
// this looks like a widget bug. middle click (reasons 3 or 4)
// produce a segfault when trying to call menu.open()
// left and right click seem to be working fine, so let's ignore this for now.
switch (reason) {
case SystemTrayIcon.Unknown:
console.debug("reason: unknown")
menu.open()
break
case SystemTrayIcon.Context:
console.debug("activated: context")
if (Qt.platform.os !== "linux") {
menu.open()
}
break
case SystemTrayIcon.DoubleClick:
console.debug("activated: double click")
if (Qt.platform.os !== "linux") {
menu.open()
}
break
case SystemTrayIcon.Trigger:
break
case SystemTrayIcon.MiddleClick:
break
}
}
Component.onCompleted: {
icon.source = icons["off"]
tooltip = qsTr("Checking status...")
console.debug("systray init completed")
hide();
if (systrayVisible) {
show();
}
}
menu: Menu {
id: systrayMenu
StateGroup {
id: vpn
state: ctx ? ctx.status : ""
states: [
State { name: "initializing" },
State {
name: "off"
PropertyChanges { target: systray; tooltip: toHuman("off"); icon.source: icons["off"] }
PropertyChanges { target: statusItem; text: toHuman("off") }
},
State {
name: "on"
PropertyChanges { target: systray; tooltip: toHuman("on"); icon.source: icons["on"] }
PropertyChanges { target: statusItem; text: toHuman("on") }
},
State {
name: "starting"
PropertyChanges { target: systray; tooltip: toHuman("connecting"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("connecting") }
},
State {
name: "stopping"
PropertyChanges { target: systray; tooltip: toHuman("stopping"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("stopping") }
},
State {
name: "failed"
PropertyChanges { target: systray; tooltip: toHuman("failed"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("failed") }
}
]
}
MenuItem {
id: statusItem
text: qsTr("Checking status...")
enabled: false
}
MenuItem {
text: {
if (vpn.state == "failed")
qsTr("Reconnect")
else
qsTr("Turn on")
}
onTriggered: {
backend.switchOn()
}
visible: ctx ? (ctx.status == "off" || ctx.status == "failed") : false
}
MenuItem {
text: {
if (ctx && ctx.status == "starting")
qsTr("Cancel")
else
qsTr("Turn off")
}
onTriggered: {
backend.switchOff()
}
visible: ctx ? (ctx.status == "on" || ctx.status == "starting" || ctx.status == "failed") : false
}
MenuSeparator {}
MenuItem {
text: qsTr("Help...")
onTriggered: Qt.openUrlExternally(ctx.helpURL)
}
MenuItem {
text: qsTr("Donate...")
visible: ctx && ctx.donateURL
onTriggered: { donate.visible = true }
}
MenuItem {
text: qsTr("About...")
onTriggered: { about.visible = true }
}
MenuSeparator {}
MenuItem {
text: qsTr("Quit")
onTriggered: backend.quit()
}
}
}
DonateDialog {
id: donate
visible: false
}
AboutDialog {
id: about
visible: false
}
LoginDialog {
id: login
visible: false
}
LoginOKDialog{
id: loginOk
visible: false
}
MessageDialog {
id: errorStartingVPN
buttons: MessageDialog.Ok
modality: Qt.NonModal
title: qsTr("Error starting VPN")
text: ""
detailedText: ""
visible: false
}
MessageDialog {
id: authAgent
buttons: MessageDialog.Ok
modality: Qt.NonModal
title: qsTr("Missing authentication agent")
text: qsTr("Could not find a polkit authentication agent. Please run one and try again.")
visible: false
}
FailDialog {
id: initFailure
visible: false
}
}
|