package ice import ( "fmt" "github.com/pion/stun" ) func newCandidatePair(local, remote Candidate, controlling bool) *candidatePair { return &candidatePair{ iceRoleControlling: controlling, remote: remote, local: local, state: CandidatePairStateWaiting, } } // candidatePair represents a combination of a local and remote candidate type candidatePair struct { iceRoleControlling bool remote Candidate local Candidate bindingRequestCount uint16 state CandidatePairState nominated bool } func (p *candidatePair) String() string { if p == nil { return "" } return fmt.Sprintf("prio %d (local, prio %d) %s <-> %s (remote, prio %d)", p.Priority(), p.local.Priority(), p.local, p.remote, p.remote.Priority()) } func (p *candidatePair) Equal(other *candidatePair) bool { if p == nil && other == nil { return true } if p == nil || other == nil { return false } return p.local.Equal(other.local) && p.remote.Equal(other.remote) } // RFC 5245 - 5.7.2. Computing Pair Priority and Ordering Pairs // Let G be the priority for the candidate provided by the controlling // agent. Let D be the priority for the candidate provided by the // controlled agent. // pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0) func (p *candidatePair) Priority() uint64 { var g uint32 var d uint32 if p.iceRoleControlling { g = p.local.Priority() d = p.remote.Priority() } else { g = p.remote.Priority() d = p.local.Priority() } // Just implement these here rather // than fooling around with the math package min := func(x, y uint32) uint64 { if x < y { return uint64(x) } return uint64(y) } max := func(x, y uint32) uint64 { if x > y { return uint64(x) } return uint64(y) } cmp := func(x, y uint32) uint64 { if x > y { return uint64(1) } return uint64(0) } // 1<<32 overflows uint32; and if both g && d are // maxUint32, this result would overflow uint64 return (1<<32-1)*min(g, d) + 2*max(g, d) + cmp(g, d) } func (p *candidatePair) Write(b []byte) (int, error) { return p.local.writeTo(b, p.remote) } func (a *Agent) sendSTUN(msg *stun.Message, local, remote Candidate) { _, err := local.writeTo(msg.Raw, remote) if err != nil { a.log.Tracef("failed to send STUN message: %s", err) } }