From ce354a6afbf1813c9a5565a00f6937c1b6fd1e42 Mon Sep 17 00:00:00 2001 From: "Kali Kaneko (leap communications)" Date: Fri, 18 Jan 2019 16:45:30 +0100 Subject: [pkg] remove vendoring of golang/x/* I think there's no need of vendoring this. The debian package builds fine without them - at least with the text-dev package in testing. --- vendor/golang.org/x/sys/windows/dll_windows.go | 378 ------------------------- 1 file changed, 378 deletions(-) delete mode 100644 vendor/golang.org/x/sys/windows/dll_windows.go (limited to 'vendor/golang.org/x/sys/windows/dll_windows.go') diff --git a/vendor/golang.org/x/sys/windows/dll_windows.go b/vendor/golang.org/x/sys/windows/dll_windows.go deleted file mode 100644 index e92c05b..0000000 --- a/vendor/golang.org/x/sys/windows/dll_windows.go +++ /dev/null @@ -1,378 +0,0 @@ -// Copyright 2011 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package windows - -import ( - "sync" - "sync/atomic" - "syscall" - "unsafe" -) - -// DLLError describes reasons for DLL load failures. -type DLLError struct { - Err error - ObjName string - Msg string -} - -func (e *DLLError) Error() string { return e.Msg } - -// Implemented in runtime/syscall_windows.goc; we provide jumps to them in our assembly file. -func loadlibrary(filename *uint16) (handle uintptr, err syscall.Errno) -func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err syscall.Errno) - -// A DLL implements access to a single DLL. -type DLL struct { - Name string - Handle Handle -} - -// LoadDLL loads DLL file into memory. -// -// Warning: using LoadDLL without an absolute path name is subject to -// DLL preloading attacks. To safely load a system DLL, use LazyDLL -// with System set to true, or use LoadLibraryEx directly. -func LoadDLL(name string) (dll *DLL, err error) { - namep, err := UTF16PtrFromString(name) - if err != nil { - return nil, err - } - h, e := loadlibrary(namep) - if e != 0 { - return nil, &DLLError{ - Err: e, - ObjName: name, - Msg: "Failed to load " + name + ": " + e.Error(), - } - } - d := &DLL{ - Name: name, - Handle: Handle(h), - } - return d, nil -} - -// MustLoadDLL is like LoadDLL but panics if load operation failes. -func MustLoadDLL(name string) *DLL { - d, e := LoadDLL(name) - if e != nil { - panic(e) - } - return d -} - -// FindProc searches DLL d for procedure named name and returns *Proc -// if found. It returns an error if search fails. -func (d *DLL) FindProc(name string) (proc *Proc, err error) { - namep, err := BytePtrFromString(name) - if err != nil { - return nil, err - } - a, e := getprocaddress(uintptr(d.Handle), namep) - if e != 0 { - return nil, &DLLError{ - Err: e, - ObjName: name, - Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(), - } - } - p := &Proc{ - Dll: d, - Name: name, - addr: a, - } - return p, nil -} - -// MustFindProc is like FindProc but panics if search fails. -func (d *DLL) MustFindProc(name string) *Proc { - p, e := d.FindProc(name) - if e != nil { - panic(e) - } - return p -} - -// Release unloads DLL d from memory. -func (d *DLL) Release() (err error) { - return FreeLibrary(d.Handle) -} - -// A Proc implements access to a procedure inside a DLL. -type Proc struct { - Dll *DLL - Name string - addr uintptr -} - -// Addr returns the address of the procedure represented by p. -// The return value can be passed to Syscall to run the procedure. -func (p *Proc) Addr() uintptr { - return p.addr -} - -//go:uintptrescapes - -// Call executes procedure p with arguments a. It will panic, if more than 15 arguments -// are supplied. -// -// The returned error is always non-nil, constructed from the result of GetLastError. -// Callers must inspect the primary return value to decide whether an error occurred -// (according to the semantics of the specific function being called) before consulting -// the error. The error will be guaranteed to contain windows.Errno. -func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) { - switch len(a) { - case 0: - return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0) - case 1: - return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0) - case 2: - return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0) - case 3: - return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2]) - case 4: - return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0) - case 5: - return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0) - case 6: - return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5]) - case 7: - return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0) - case 8: - return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0) - case 9: - return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8]) - case 10: - return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0) - case 11: - return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0) - case 12: - return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11]) - case 13: - return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0) - case 14: - return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0) - case 15: - return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14]) - default: - panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".") - } -} - -// A LazyDLL implements access to a single DLL. -// It will delay the load of the DLL until the first -// call to its Handle method or to one of its -// LazyProc's Addr method. -type LazyDLL struct { - Name string - - // System determines whether the DLL must be loaded from the - // Windows System directory, bypassing the normal DLL search - // path. - System bool - - mu sync.Mutex - dll *DLL // non nil once DLL is loaded -} - -// Load loads DLL file d.Name into memory. It returns an error if fails. -// Load will not try to load DLL, if it is already loaded into memory. -func (d *LazyDLL) Load() error { - // Non-racy version of: - // if d.dll != nil { - if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil { - return nil - } - d.mu.Lock() - defer d.mu.Unlock() - if d.dll != nil { - return nil - } - - // kernel32.dll is special, since it's where LoadLibraryEx comes from. - // The kernel already special-cases its name, so it's always - // loaded from system32. - var dll *DLL - var err error - if d.Name == "kernel32.dll" { - dll, err = LoadDLL(d.Name) - } else { - dll, err = loadLibraryEx(d.Name, d.System) - } - if err != nil { - return err - } - - // Non-racy version of: - // d.dll = dll - atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll)) - return nil -} - -// mustLoad is like Load but panics if search fails. -func (d *LazyDLL) mustLoad() { - e := d.Load() - if e != nil { - panic(e) - } -} - -// Handle returns d's module handle. -func (d *LazyDLL) Handle() uintptr { - d.mustLoad() - return uintptr(d.dll.Handle) -} - -// NewProc returns a LazyProc for accessing the named procedure in the DLL d. -func (d *LazyDLL) NewProc(name string) *LazyProc { - return &LazyProc{l: d, Name: name} -} - -// NewLazyDLL creates new LazyDLL associated with DLL file. -func NewLazyDLL(name string) *LazyDLL { - return &LazyDLL{Name: name} -} - -// NewLazySystemDLL is like NewLazyDLL, but will only -// search Windows System directory for the DLL if name is -// a base name (like "advapi32.dll"). -func NewLazySystemDLL(name string) *LazyDLL { - return &LazyDLL{Name: name, System: true} -} - -// A LazyProc implements access to a procedure inside a LazyDLL. -// It delays the lookup until the Addr method is called. -type LazyProc struct { - Name string - - mu sync.Mutex - l *LazyDLL - proc *Proc -} - -// Find searches DLL for procedure named p.Name. It returns -// an error if search fails. Find will not search procedure, -// if it is already found and loaded into memory. -func (p *LazyProc) Find() error { - // Non-racy version of: - // if p.proc == nil { - if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil { - p.mu.Lock() - defer p.mu.Unlock() - if p.proc == nil { - e := p.l.Load() - if e != nil { - return e - } - proc, e := p.l.dll.FindProc(p.Name) - if e != nil { - return e - } - // Non-racy version of: - // p.proc = proc - atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc)) - } - } - return nil -} - -// mustFind is like Find but panics if search fails. -func (p *LazyProc) mustFind() { - e := p.Find() - if e != nil { - panic(e) - } -} - -// Addr returns the address of the procedure represented by p. -// The return value can be passed to Syscall to run the procedure. -// It will panic if the procedure cannot be found. -func (p *LazyProc) Addr() uintptr { - p.mustFind() - return p.proc.Addr() -} - -//go:uintptrescapes - -// Call executes procedure p with arguments a. It will panic, if more than 15 arguments -// are supplied. It will also panic if the procedure cannot be found. -// -// The returned error is always non-nil, constructed from the result of GetLastError. -// Callers must inspect the primary return value to decide whether an error occurred -// (according to the semantics of the specific function being called) before consulting -// the error. The error will be guaranteed to contain windows.Errno. -func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) { - p.mustFind() - return p.proc.Call(a...) -} - -var canDoSearchSystem32Once struct { - sync.Once - v bool -} - -func initCanDoSearchSystem32() { - // https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says: - // "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows - // Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on - // systems that have KB2533623 installed. To determine whether the - // flags are available, use GetProcAddress to get the address of the - // AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories - // function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_* - // flags can be used with LoadLibraryEx." - canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil) -} - -func canDoSearchSystem32() bool { - canDoSearchSystem32Once.Do(initCanDoSearchSystem32) - return canDoSearchSystem32Once.v -} - -func isBaseName(name string) bool { - for _, c := range name { - if c == ':' || c == '/' || c == '\\' { - return false - } - } - return true -} - -// loadLibraryEx wraps the Windows LoadLibraryEx function. -// -// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx -// -// If name is not an absolute path, LoadLibraryEx searches for the DLL -// in a variety of automatic locations unless constrained by flags. -// See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx -func loadLibraryEx(name string, system bool) (*DLL, error) { - loadDLL := name - var flags uintptr - if system { - if canDoSearchSystem32() { - const LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800 - flags = LOAD_LIBRARY_SEARCH_SYSTEM32 - } else if isBaseName(name) { - // WindowsXP or unpatched Windows machine - // trying to load "foo.dll" out of the system - // folder, but LoadLibraryEx doesn't support - // that yet on their system, so emulate it. - windir, _ := Getenv("WINDIR") // old var; apparently works on XP - if windir == "" { - return nil, errString("%WINDIR% not defined") - } - loadDLL = windir + "\\System32\\" + name - } - } - h, err := LoadLibraryEx(loadDLL, 0, flags) - if err != nil { - return nil, err - } - return &DLL{Name: name, Handle: h}, nil -} - -type errString string - -func (s errString) Error() string { return string(s) } -- cgit v1.2.3