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+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+/*
+
+Package callgraph defines the call graph and various algorithms
+and utilities to operate on it.
+
+A call graph is a labelled directed graph whose nodes represent
+functions and whose edge labels represent syntactic function call
+sites. The presence of a labelled edge (caller, site, callee)
+indicates that caller may call callee at the specified call site.
+
+A call graph is a multigraph: it may contain multiple edges (caller,
+*, callee) connecting the same pair of nodes, so long as the edges
+differ by label; this occurs when one function calls another function
+from multiple call sites. Also, it may contain multiple edges
+(caller, site, *) that differ only by callee; this indicates a
+polymorphic call.
+
+A SOUND call graph is one that overapproximates the dynamic calling
+behaviors of the program in all possible executions. One call graph
+is more PRECISE than another if it is a smaller overapproximation of
+the dynamic behavior.
+
+All call graphs have a synthetic root node which is responsible for
+calling main() and init().
+
+Calls to built-in functions (e.g. panic, println) are not represented
+in the call graph; they are treated like built-in operators of the
+language.
+
+*/
+package callgraph // import "golang.org/x/tools/go/callgraph"
+
+// TODO(adonovan): add a function to eliminate wrappers from the
+// callgraph, preserving topology.
+// More generally, we could eliminate "uninteresting" nodes such as
+// nodes from packages we don't care about.
+
+import (
+ "fmt"
+ "go/token"
+
+ "golang.org/x/tools/go/ssa"
+)
+
+// A Graph represents a call graph.
+//
+// A graph may contain nodes that are not reachable from the root.
+// If the call graph is sound, such nodes indicate unreachable
+// functions.
+//
+type Graph struct {
+ Root *Node // the distinguished root node
+ Nodes map[*ssa.Function]*Node // all nodes by function
+}
+
+// New returns a new Graph with the specified root node.
+func New(root *ssa.Function) *Graph {
+ g := &Graph{Nodes: make(map[*ssa.Function]*Node)}
+ g.Root = g.CreateNode(root)
+ return g
+}
+
+// CreateNode returns the Node for fn, creating it if not present.
+func (g *Graph) CreateNode(fn *ssa.Function) *Node {
+ n, ok := g.Nodes[fn]
+ if !ok {
+ n = &Node{Func: fn, ID: len(g.Nodes)}
+ g.Nodes[fn] = n
+ }
+ return n
+}
+
+// A Node represents a node in a call graph.
+type Node struct {
+ Func *ssa.Function // the function this node represents
+ ID int // 0-based sequence number
+ In []*Edge // unordered set of incoming call edges (n.In[*].Callee == n)
+ Out []*Edge // unordered set of outgoing call edges (n.Out[*].Caller == n)
+}
+
+func (n *Node) String() string {
+ return fmt.Sprintf("n%d:%s", n.ID, n.Func)
+}
+
+// A Edge represents an edge in the call graph.
+//
+// Site is nil for edges originating in synthetic or intrinsic
+// functions, e.g. reflect.Call or the root of the call graph.
+type Edge struct {
+ Caller *Node
+ Site ssa.CallInstruction
+ Callee *Node
+}
+
+func (e Edge) String() string {
+ return fmt.Sprintf("%s --> %s", e.Caller, e.Callee)
+}
+
+func (e Edge) Description() string {
+ var prefix string
+ switch e.Site.(type) {
+ case nil:
+ return "synthetic call"
+ case *ssa.Go:
+ prefix = "concurrent "
+ case *ssa.Defer:
+ prefix = "deferred "
+ }
+ return prefix + e.Site.Common().Description()
+}
+
+func (e Edge) Pos() token.Pos {
+ if e.Site == nil {
+ return token.NoPos
+ }
+ return e.Site.Pos()
+}
+
+// AddEdge adds the edge (caller, site, callee) to the call graph.
+// Elimination of duplicate edges is the caller's responsibility.
+func AddEdge(caller *Node, site ssa.CallInstruction, callee *Node) {
+ e := &Edge{caller, site, callee}
+ callee.In = append(callee.In, e)
+ caller.Out = append(caller.Out, e)
+}