diff options
Diffstat (limited to 'vendor/github.com/pion/dtls/v2/fragment_buffer.go')
-rw-r--r-- | vendor/github.com/pion/dtls/v2/fragment_buffer.go | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/vendor/github.com/pion/dtls/v2/fragment_buffer.go b/vendor/github.com/pion/dtls/v2/fragment_buffer.go new file mode 100644 index 0000000..0274993 --- /dev/null +++ b/vendor/github.com/pion/dtls/v2/fragment_buffer.go @@ -0,0 +1,111 @@ +package dtls + +import ( + "github.com/pion/dtls/v2/pkg/protocol" + "github.com/pion/dtls/v2/pkg/protocol/handshake" + "github.com/pion/dtls/v2/pkg/protocol/recordlayer" +) + +type fragment struct { + recordLayerHeader recordlayer.Header + handshakeHeader handshake.Header + data []byte +} + +type fragmentBuffer struct { + // map of MessageSequenceNumbers that hold slices of fragments + cache map[uint16][]*fragment + + currentMessageSequenceNumber uint16 +} + +func newFragmentBuffer() *fragmentBuffer { + return &fragmentBuffer{cache: map[uint16][]*fragment{}} +} + +// Attempts to push a DTLS packet to the fragmentBuffer +// when it returns true it means the fragmentBuffer has inserted and the buffer shouldn't be handled +// when an error returns it is fatal, and the DTLS connection should be stopped +func (f *fragmentBuffer) push(buf []byte) (bool, error) { + frag := new(fragment) + if err := frag.recordLayerHeader.Unmarshal(buf); err != nil { + return false, err + } + + // fragment isn't a handshake, we don't need to handle it + if frag.recordLayerHeader.ContentType != protocol.ContentTypeHandshake { + return false, nil + } + + for buf = buf[recordlayer.HeaderSize:]; len(buf) != 0; frag = new(fragment) { + if err := frag.handshakeHeader.Unmarshal(buf); err != nil { + return false, err + } + + if _, ok := f.cache[frag.handshakeHeader.MessageSequence]; !ok { + f.cache[frag.handshakeHeader.MessageSequence] = []*fragment{} + } + + // end index should be the length of handshake header but if the handshake + // was fragmented, we should keep them all + end := int(handshake.HeaderLength + frag.handshakeHeader.Length) + if size := len(buf); end > size { + end = size + } + + // Discard all headers, when rebuilding the packet we will re-build + frag.data = append([]byte{}, buf[handshake.HeaderLength:end]...) + f.cache[frag.handshakeHeader.MessageSequence] = append(f.cache[frag.handshakeHeader.MessageSequence], frag) + buf = buf[end:] + } + + return true, nil +} + +func (f *fragmentBuffer) pop() (content []byte, epoch uint16) { + frags, ok := f.cache[f.currentMessageSequenceNumber] + if !ok { + return nil, 0 + } + + // Go doesn't support recursive lambdas + var appendMessage func(targetOffset uint32) bool + + rawMessage := []byte{} + appendMessage = func(targetOffset uint32) bool { + for _, f := range frags { + if f.handshakeHeader.FragmentOffset == targetOffset { + fragmentEnd := (f.handshakeHeader.FragmentOffset + f.handshakeHeader.FragmentLength) + if fragmentEnd != f.handshakeHeader.Length { + if !appendMessage(fragmentEnd) { + return false + } + } + + rawMessage = append(f.data, rawMessage...) + return true + } + } + return false + } + + // Recursively collect up + if !appendMessage(0) { + return nil, 0 + } + + firstHeader := frags[0].handshakeHeader + firstHeader.FragmentOffset = 0 + firstHeader.FragmentLength = firstHeader.Length + + rawHeader, err := firstHeader.Marshal() + if err != nil { + return nil, 0 + } + + messageEpoch := frags[0].recordLayerHeader.Epoch + + delete(f.cache, f.currentMessageSequenceNumber) + f.currentMessageSequenceNumber++ + return append(rawHeader, rawMessage...), messageEpoch +} |