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authorkali kaneko (leap communications) <kali@leap.se>2020-10-23 20:59:21 +0200
committerkali kaneko (leap communications) <kali@leap.se>2020-10-23 20:59:21 +0200
commitcee6f137e88c5874afd3a4b42c4db7b29e069a98 (patch)
tree24d2febbb82f7b2f0b82faf2288b685fc327682b /docs
parentdb8bd10fafe4b64d5c6df1d09150255594068ce9 (diff)
[docs] add some mxe pointers
Diffstat (limited to 'docs')
-rw-r--r--docs/build-static.rst2
-rw-r--r--docs/cross-compiling-with-mxe.rst29
2 files changed, 31 insertions, 0 deletions
diff --git a/docs/build-static.rst b/docs/build-static.rst
index b94919b..7b343c1 100644
--- a/docs/build-static.rst
+++ b/docs/build-static.rst
@@ -1 +1,3 @@
+some notes to build the gui with static qt5
+
QMAKE=/toolchain/qt5-static/bin/qmake TARGET=demolib-vpn ./build.sh
diff --git a/docs/cross-compiling-with-mxe.rst b/docs/cross-compiling-with-mxe.rst
new file mode 100644
index 0000000..4a533cb
--- /dev/null
+++ b/docs/cross-compiling-with-mxe.rst
@@ -0,0 +1,29 @@
+some attempts at mxe cross-compilation
+======================================
+
+We really would like to have cross-compilation working.
+
+I tried mxe, it looks the most promising way to, at least, get the binaries
+working. (Cross-compiling a static version of QtIFW might prove more difficult,
+though).
+
+these two links were useful for me in my attempts:
+
+https://gist.github.com/amitsaha/ec8fbbc01e22ef9cc020570f415fa2fb
+https://stackoverflow.com/questions/14170590/building-qt-5-on-linux-for-windows
+
+I tried the mxe project stretch packages
+
+* debs seem to be broken :(
+* add this repo::
+
+ deb http://pkg.mxe.cc/repos/apt stretch main
+
+* install this package::
+
+ mxe-x86_64-w64-mingw32.static-qt5
+
+
+- I think I tried with cmake. should try again now that I went the qmake route.
+- Compiling things with the instructions above got me further. However, I only compiled a very simple qt app - did not try with all the QML/foo libraries. It should not be much harder...
+- I had to patch some files in mxe to workaround a couple of issues (basically editing include paths). TODO -- dig those patches and include them here.