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"""
classes used in progress pages
from first run wizard
"""
try:
from collections import OrderedDict
except ImportError:
# We must be in 2.6
from leap.util.dicts import OrderedDict
import logging
from PyQt4 import QtCore
from PyQt4 import QtGui
from leap.baseapp.mainwindow import FunThread
from leap.gui import mainwindow_rc
CHECKMARK_IMG = ":/images/checked.png"
logger = logging.getLogger(__name__)
class ImgWidget(QtGui.QWidget):
# XXX move to widgets
def __init__(self, parent=None, img=None):
super(ImgWidget, self).__init__(parent)
self.pic = QtGui.QPixmap(img)
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.drawPixmap(0, 0, self.pic)
class ProgressStep(object):
"""
Data model for sequential steps
to be used in a progress page in
connection wizard
"""
NAME = 0
DONE = 1
def __init__(self, stepname, done, index=None):
"""
@param step: the name of the step
@type step: str
@param done: whether is completed or not
@type done: bool
"""
self.index = int(index) if index else 0
self.name = unicode(stepname)
self.done = bool(done)
@classmethod
def columns(self):
return ('name', 'done')
class ProgressStepContainer(object):
"""
a container for ProgressSteps objects
access data in the internal dict
"""
def __init__(self):
self.dirty = False
self.steps = {}
def step(self, identity):
return self.step.get(identity)
def addStep(self, step):
self.steps[step.index] = step
def removeStep(self, step):
del self.steps[step.index]
del step
self.dirty = True
def removeAllSteps(self):
for item in iter(self):
self.removeStep(item)
@property
def columns(self):
return ProgressStep.columns()
def __len__(self):
return len(self.steps)
def __iter__(self):
for step in self.steps.values():
yield step
class StepsTableWidget(QtGui.QTableWidget):
"""
initializes a TableWidget
suitable for our display purposes, like removing
header info and grid display
"""
def __init__(self, parent=None):
super(StepsTableWidget, self).__init__(parent)
# remove headers and all edit/select behavior
self.horizontalHeader().hide()
self.verticalHeader().hide()
self.setEditTriggers(
QtGui.QAbstractItemView.NoEditTriggers)
self.setSelectionMode(
QtGui.QAbstractItemView.NoSelection)
width = self.width()
# WTF? Here init width is 100...
# but on populating is 456... :(
# XXX do we need this initial?
logger.debug('init table. width=%s' % width)
self.horizontalHeader().resizeSection(0, width * 0.7)
# this disables the table grid.
# we should add alignment to the ImgWidget (it's top-left now)
self.setShowGrid(False)
# XXX change image for done to rc
# Note about the "done" status painting:
#
# XXX currently we are setting the CellWidget
# for the whole table on a per-row basis
# (on add_status_line method on ValidationPage).
# However, a more generic solution might be
# to implement a custom Delegate that overwrites
# the paint method (so it paints a checked tickmark if
# done is True and some other thing if checking or false).
# What we have now is quick and works because
# I'm supposing that on first fail we will
# go back to previous wizard page to signal the failure.
# A more generic solution could be used for
# some failing tests if they are not critical.
class ValidationPage(QtGui.QWizardPage):
"""
class to be used as an intermediate
between two pages in a wizard.
shows feedback to the user and goes back if errors,
goes forward if ok.
initializePage triggers a one shot timer
that calls do_checks.
Derived classes should implement
_do_checks and
_do_validation
"""
# signals
stepChanged = QtCore.pyqtSignal([str, int])
def __init__(self, parent=None):
super(ValidationPage, self).__init__(parent)
self.steps = ProgressStepContainer()
self.progress = QtGui.QProgressBar(self)
# steps table widget
self.stepsTableWidget = StepsTableWidget(self)
layout = QtGui.QVBoxLayout()
layout.addWidget(self.progress)
layout.addWidget(self.stepsTableWidget)
self.setLayout(layout)
self.layout = layout
self.timer = QtCore.QTimer()
# connect the new step status
# signal to status handler
self.stepChanged.connect(
self.onStepStatusChanged)
self.errors = OrderedDict()
def set_error(self, name, error):
self.errors[name] = error
def pop_first_error(self):
return list(reversed(self.errors.items())).pop()
def populateStepsTable(self):
# from examples,
# but I guess it's not needed to re-populate
# the whole table.
table = self.stepsTableWidget
table.setRowCount(len(self.steps))
columns = self.steps.columns
table.setColumnCount(len(columns))
for row, step in enumerate(self.steps):
item = QtGui.QTableWidgetItem(step.name)
item.setData(QtCore.Qt.UserRole,
long(id(step)))
table.setItem(row, columns.index('name'), item)
table.setItem(row, columns.index('done'),
QtGui.QTableWidgetItem(step.done))
self.resizeTable()
self.update()
def clearTable(self):
# ??? -- not sure what's the difference
#self.stepsTableWidget.clear()
self.stepsTableWidget.clearContents()
def resizeTable(self):
# resize first column to ~80%
table = self.stepsTableWidget
FIRST_COLUMN_PERCENT = 0.75
width = table.width()
logger.debug('populate table. width=%s' % width)
table.horizontalHeader().resizeSection(0, width * FIRST_COLUMN_PERCENT)
def onStepStatusChanged(self, status, progress=None):
if status not in ("head_sentinel", "end_sentinel"):
self.add_status_line(status)
if progress:
self.progress.setValue(progress)
self.progress.update()
def add_status_line(self, message):
index = len(self.steps)
step = ProgressStep(message, False, index=index)
self.steps.addStep(step)
self.populateStepsTable()
table = self.stepsTableWidget
# setting cell widget.
# see note on StepsTableWidget about plans to
# change this for a better solution.
table.setCellWidget(
index - 1,
ProgressStep.DONE,
ImgWidget(img=CHECKMARK_IMG))
table.update()
def go_back(self):
self.wizard().back()
def go_next(self):
self.wizard().next()
def initializePage(self):
self.steps.removeAllSteps()
self.clearTable()
self.resizeTable()
self.timer.singleShot(0, self.do_checks)
def do_checks(self):
"""
launches a thread to do the checks
"""
signal = self.stepChanged
self.checks = FunThread(
self._do_checks(update_signal=signal))
self.checks.finished.connect(self._do_validation)
self.checks.begin()
#logger.debug('check thread started!')
#logger.debug('waiting for it to terminate...')
self.checks.wait()
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